|
|
Problem Statement |
|
|
|
|
|
There are n vertices forming a simple cycle. It is guaranteed that the graph satisfies the following property: |
|
|
|
|
|
- There exists a permutation p of length n such that for every i (1 ≤ i < n), the vertices p_i and p_{i+1} are adjacent in the graph, and also p_n and p_1 are adjacent. |
|
|
|
|
|
At the beginning of the interaction, a token is placed at a predetermined starting vertex s (1 ≤ s ≤ n). |
|
|
The value of n is hidden from the contestant. The contestant may interact with the judge in order to determine n. |
|
|
|
|
|
--- |
|
|
Interaction Protocol |
|
|
|
|
|
The contestant may issue the following commands: |
|
|
|
|
|
1. walk x |
|
|
- Input: a nonnegative integer x (0 ≤ x ≤ 10^9). |
|
|
- Effect: the token moves x steps forward along the cycle from its current position. |
|
|
- Output: the label of the vertex reached after the move. |
|
|
|
|
|
2. guess g |
|
|
- Input: an integer g (1 ≤ g ≤ 10^9). |
|
|
- Effect: ends the interaction. |
|
|
- If g = n, the answer is considered correct. Otherwise, it is considered wrong. |
|
|
|
|
|
Constraints: |
|
|
- 1 ≤ n ≤ 10^9 |
|
|
- 1 ≤ s ≤ n |
|
|
- The number of walk operations must not exceed 200000. |
|
|
|
|
|
--- |
|
|
Scoring |
|
|
|
|
|
Let q be the number of walk operations made before the guess. |
|
|
|
|
|
- If the guess is wrong or q > 200000, the score is 0. |
|
|
- Otherwise, the score is f(q), where f is a continuous, monotonically decreasing function defined in log10-space by linear interpolation through the following anchor points: |
|
|
|
|
|
f(1) = 100 |
|
|
f(10000) = 95 |
|
|
f(20000) = 60 |
|
|
f(50000) = 30 |
|
|
|
|
|
and further decreasing linearly to |
|
|
|
|
|
f(200000) = 0. |
|
|
|
|
|
Thus, fewer walk queries yield a higher score, with a perfect solution scoring close to 100. |
|
|
|