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Update graph_generator_utils.py
Browse files- graph_generator_utils.py +0 -83
graph_generator_utils.py
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# import graphviz
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# def add_nodes_and_edges(dot: graphviz.Digraph, parent_id: str, nodes_list: list, current_depth: int, base_color: str):
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# """
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# Recursively adds nodes and edges to a Graphviz Digraph object,
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# applying a color gradient and consistent styling.
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# Args:
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# dot (graphviz.Digraph): The Graphviz Digraph object to modify.
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# parent_id (str): The ID of the parent node for the current set of nodes.
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# nodes_list (list): A list of dictionaries, each representing a node
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# with 'id', 'label', 'relationship', and optional 'subnodes'.
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# current_depth (int): The current depth in the graph hierarchy (0 for central node).
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# base_color (str): The hexadecimal base color for the deepest nodes.
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# """
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# # Calculate color for current depth, making it lighter
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# # This factor determines how quickly the color lightens per level.
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# lightening_factor = 0.12
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# # Convert base_color hex to RGB for interpolation
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# # Ensure base_color is a valid hex string before converting
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# if not isinstance(base_color, str) or not base_color.startswith('#') or len(base_color) != 7:
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# base_color = '#19191a' # Fallback to default dark if invalid
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# base_r = int(base_color[1:3], 16)
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# base_g = int(base_color[3:5], 16)
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# base_b = int(base_color[5:7], 16)
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# # Calculate current node color by blending towards white
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# current_r = base_r + int((255 - base_r) * current_depth * lightening_factor)
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# current_g = base_g + int((255 - base_g) * current_depth * lightening_factor)
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# current_b = base_b + int((255 - base_b) * current_depth * lightening_factor)
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# # Clamp values to 255 to stay within valid RGB range
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# current_r = min(255, current_r)
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# current_g = min(255, current_g)
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# current_b = min(255, current_b)
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# node_fill_color = f'#{current_r:02x}{current_g:02x}{current_b:02x}'
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# # Font color: white for dark nodes, black for very light nodes for readability
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# font_color = 'white' if current_depth * lightening_factor < 0.6 else 'black'
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# # Edge colors and font sizes
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# edge_color = '#4a4a4a' # Dark gray for lines
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# # Font size adjusts based on depth, ensuring a minimum size
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# font_size = max(9, 14 - (current_depth * 2))
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# edge_font_size = max(7, 10 - (current_depth * 1))
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# for node in nodes_list:
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# node_id = node.get('id')
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# label = node.get('label')
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# relationship = node.get('relationship')
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# # Basic validation for node data
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# if not all([node_id, label, relationship]):
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# raise ValueError(f"Invalid node: {node}")
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# # Add node with specified style
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# dot.node(
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# node_id,
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# label,
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# shape='box', # All nodes are rectangular
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# style='filled,rounded', # Filled and rounded corners
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# fillcolor=node_fill_color,
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# fontcolor=font_color,
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# fontsize=str(font_size)
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# )
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# # Add edge from parent to current node
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# dot.edge(
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# parent_id,
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# node_id,
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# label=relationship,
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# color=edge_color,
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# fontcolor=edge_color, # Edge label color also dark gray
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# fontsize=str(edge_font_size)
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# )
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# # Recursively call for subnodes
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# if 'subnodes' in node:
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# add_nodes_and_edges(dot, node_id, node['subnodes'], current_depth + 1, base_color)
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import graphviz
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def add_nodes_and_edges(dot: graphviz.Digraph, parent_id: str, nodes_list: list, current_depth: int, base_color: str):
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import graphviz
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def add_nodes_and_edges(dot: graphviz.Digraph, parent_id: str, nodes_list: list, current_depth: int, base_color: str):
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