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Build error
Build error
| --- | |
| title: Troubleshooting | |
| --- | |
| <Tip> | |
| OpenHands only supports Windows via WSL. Please be sure to run all commands inside your WSL terminal. | |
| </Tip> | |
| ### Launch docker client failed | |
| **Description** | |
| When running OpenHands, the following error is seen: | |
| ``` | |
| Launch docker client failed. Please make sure you have installed docker and started docker desktop/daemon. | |
| ``` | |
| **Resolution** | |
| Try these in order: | |
| * Confirm `docker` is running on your system. You should be able to run `docker ps` in the terminal successfully. | |
| * If using Docker Desktop, ensure `Settings > Advanced > Allow the default Docker socket to be used` is enabled. | |
| * Depending on your configuration you may need `Settings > Resources > Network > Enable host networking` enabled in Docker Desktop. | |
| * Reinstall Docker Desktop. | |
| ### Permission Error | |
| **Description** | |
| On initial prompt, an error is seen with `Permission Denied` or `PermissionError`. | |
| **Resolution** | |
| * Check if the `~/.openhands-state` is owned by `root`. If so, you can: | |
| * Change the directory's ownership: `sudo chown <user>:<user> ~/.openhands-state`. | |
| * or update permissions on the directory: `sudo chmod 777 ~/.openhands-state` | |
| * or delete it if you don’t need previous data. OpenHands will recreate it. You'll need to re-enter LLM settings. | |
| * If mounting a local directory, ensure your `WORKSPACE_BASE` has the necessary permissions for the user running | |
| OpenHands. | |
| ### Unable to access VS Code tab via local IP | |
| **Description** | |
| When accessing OpenHands through a non-localhost URL (such as a LAN IP address), the VS Code tab shows a "Forbidden" | |
| error, while other parts of the UI work fine. | |
| **Resolution** | |
| This happens because VS Code runs on a random high port that may not be exposed or accessible from other machines. | |
| To fix this: | |
| 1. Set a specific port for VS Code using the `SANDBOX_VSCODE_PORT` environment variable: | |
| ```bash | |
| docker run -it --rm \ | |
| -e SANDBOX_VSCODE_PORT=41234 \ | |
| -e SANDBOX_RUNTIME_CONTAINER_IMAGE=docker.all-hands.dev/all-hands-ai/runtime:latest \ | |
| -v /var/run/docker.sock:/var/run/docker.sock \ | |
| -v ~/.openhands-state:/.openhands-state \ | |
| -p 3000:3000 \ | |
| -p 41234:41234 \ | |
| --add-host host.docker.internal:host-gateway \ | |
| --name openhands-app \ | |
| docker.all-hands.dev/all-hands-ai/openhands:latest | |
| ``` | |
| 2. Make sure to expose the same port with `-p 41234:41234` in your Docker command. | |
| 3. If running with the development workflow, you can set this in your `config.toml` file: | |
| ```toml | |
| [sandbox] | |
| vscode_port = 41234 | |
| ``` | |