Spaces:
Running
on
Zero
Running
on
Zero
Update app.py
Browse files
app.py
CHANGED
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@@ -19,124 +19,44 @@ try:
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except Exception as e:
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print(f"Error detecting environment versions: {e}")
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# Install PyTorch3D
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print("Installing PyTorch3D
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# First uninstall any existing PyTorch3D installation to avoid conflicts
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os.system("pip uninstall -y pytorch3d")
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# Install dependencies required for PyTorch3D
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os.system("pip install fvcore iopath")
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#
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os.system("
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#
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print(f"Renderer module check: {import_result}")
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#
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print("Renderer module not found, creating it manually...")
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# Get the site-packages directory
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site_packages = os.popen('python -c "import site; print(site.getsitepackages()[0])"').read().strip()
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# Check if the pytorch3d directory exists
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pytorch3d_dir = f"{site_packages}/pytorch3d"
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if not os.path.exists(pytorch3d_dir):
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print(f"PyTorch3D directory not found at {pytorch3d_dir}, creating it...")
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os.system(f"mkdir -p {pytorch3d_dir}")
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# Create an __init__.py file in the pytorch3d directory
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with open(f"{pytorch3d_dir}/__init__.py", "w") as f:
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f.write("""
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# PyTorch3D module
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import torch
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import warnings
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"""
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#
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os.system(
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#
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# PyTorch3D renderer module
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import torch
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import warnings
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warnings.warn("Using custom PyTorch3D renderer module")
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# Basic renderer components
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class TexturesBase:
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def __init__(self, *args, **kwargs):
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pass
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class TexturesVertex(TexturesBase):
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def __init__(self, *args, **kwargs):
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super().__init__(*args, **kwargs)
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class TexturesUV(TexturesBase):
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def __init__(self, *args, **kwargs):
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super().__init__(*args, **kwargs)
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class TexturesAtlas(TexturesBase):
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def __init__(self, *args, **kwargs):
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super().__init__(*args, **kwargs)
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class RasterizationSettings:
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def __init__(self, *args, **kwargs):
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pass
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class MeshRasterizer:
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def __init__(self, *args, **kwargs):
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pass
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class PointLights:
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def __init__(self, *args, **kwargs):
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pass
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class Materials:
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def __init__(self, *args, **kwargs):
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pass
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def __init__(self, *args, **kwargs):
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pass
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class SoftPhongShader:
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def __init__(self, *args, **kwargs):
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pass
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class HardPhongShader:
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def __init__(self, *args, **kwargs):
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pass
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class SoftSilhouetteShader:
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def __init__(self, *args, **kwargs):
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pass
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class BlendParams:
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def __init__(self, *args, **kwargs):
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pass
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def look_at_view_transform(*args, **kwargs):
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return torch.eye(4), torch.eye(4)
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class FoVPerspectiveCameras:
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def __init__(self, *args, **kwargs):
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pass
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""")
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print("Created custom renderer module")
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# Patch the shap_e renderer to handle PyTorch3D renderer import error
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shap_e_renderer_path = "/usr/local/lib/python3.10/site-packages/shap_e/models/stf/renderer.py"
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if os.path.exists(shap_e_renderer_path):
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print(f"Patching shap_e renderer at {shap_e_renderer_path}")
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@@ -173,9 +93,24 @@ if os.path.exists(shap_e_renderer_path):
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else:
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print(f"shap_e renderer not found at {shap_e_renderer_path}")
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#
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import torch
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import torch.nn as nn
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@@ -354,6 +289,9 @@ def load_models():
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@spaces.GPU(duration=20)
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def process_images(input_images, prompt, steps=75, guidance_scale=7.5, pipeline=None):
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"""Process input images and run refinement"""
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device = pipeline.device
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if isinstance(input_images, list):
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@@ -424,6 +362,9 @@ def process_images(input_images, prompt, steps=75, guidance_scale=7.5, pipeline=
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@spaces.GPU(duration=20)
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def create_mesh(refined_image, model, infer_config):
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"""Generate mesh from refined image"""
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# Convert PIL image to tensor
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image = np.array(refined_image) / 255.0
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image = torch.from_numpy(image).float().permute(2, 0, 1)
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@spaces.GPU(duration=20) # Reduced duration to 20 seconds
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def generate(prompt, guidance_scale, num_steps):
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try:
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torch.cuda.empty_cache() # Clear GPU memory before starting
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with torch.no_grad():
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layout, _ = shap_e.generate_views(prompt, guidance_scale, num_steps)
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@spaces.GPU(duration=20) # Reduced duration to 20 seconds
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def refine(input_image, prompt, steps, guidance_scale):
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try:
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torch.cuda.empty_cache() # Clear GPU memory before starting
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refined_img, mesh_path = refiner.refine_model(
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input_image,
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prompt,
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steps,
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guidance_scale
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)
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return refined_img, mesh_path, None # Return None for error message
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except Exception as e:
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print(f"Error detecting environment versions: {e}")
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# Install PyTorch3D properly from source
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print("Installing PyTorch3D from source...")
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# First uninstall any existing PyTorch3D installation to avoid conflicts
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os.system("pip uninstall -y pytorch3d")
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# Install dependencies required for building PyTorch3D
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os.system("apt-get update && apt-get install -y git build-essential libglib2.0-0 libsm6 libxrender-dev libxext6 ninja-build")
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os.system("pip install 'imageio>=2.5.0' 'matplotlib>=3.1.2' 'numpy>=1.17.3' 'psutil>=5.6.5' 'scipy>=1.3.2' 'tqdm>=4.42.1' 'trimesh>=3.0.0'")
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os.system("pip install fvcore iopath")
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# Clone the PyTorch3D repository
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os.system("rm -rf pytorch3d") # Remove any existing directory
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os.system("git clone https://github.com/facebookresearch/pytorch3d.git")
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# Use a specific release tag that is known to be stable
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os.system("cd pytorch3d && git checkout v0.7.4")
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# Install PyTorch3D from source with CPU support
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os.system("cd pytorch3d && pip install -e .")
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# Verify the installation
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import_result = os.popen('python -c "import pytorch3d; from pytorch3d import renderer; print(\'PyTorch3D and renderer successfully imported\')" 2>&1').read()
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print(import_result)
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# If the installation fails, try a different approach with a specific wheel
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if "No module named" in import_result or "Error" in import_result:
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print("Source installation failed, trying with a specific wheel...")
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os.system("pip uninstall -y pytorch3d")
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# Try with a specific wheel that's known to work
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os.system("pip install https://dl.fbaipublicfiles.com/pytorch3d/packaging/wheels/py310_cpu_pyt201/pytorch3d-0.7.4-cp310-cp310-linux_x86_64.whl")
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# Verify again
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import_result = os.popen('python -c "import pytorch3d; from pytorch3d import renderer; print(\'PyTorch3D and renderer successfully imported\')" 2>&1').read()
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print(import_result)
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# Patch the shap_e renderer to handle PyTorch3D renderer import error if needed
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shap_e_renderer_path = "/usr/local/lib/python3.10/site-packages/shap_e/models/stf/renderer.py"
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if os.path.exists(shap_e_renderer_path):
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print(f"Patching shap_e renderer at {shap_e_renderer_path}")
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else:
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print(f"shap_e renderer not found at {shap_e_renderer_path}")
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# Add a helper function to ensure PyTorch3D works with ZeroGPU
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def ensure_pytorch3d_cuda_compatibility():
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"""
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This function ensures PyTorch3D works correctly with CUDA in ZeroGPU environments.
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It should be called at the beginning of any @spaces.GPU decorated function.
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"""
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try:
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import pytorch3d
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if torch.cuda.is_available():
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# Check if we can access the renderer module
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from pytorch3d import renderer
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print("PyTorch3D renderer module is available with CUDA")
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else:
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print("CUDA is not available, using CPU version of PyTorch3D")
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except ImportError as e:
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print(f"Error importing PyTorch3D: {e}")
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except Exception as e:
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print(f"Unexpected error with PyTorch3D: {e}")
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import torch
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import torch.nn as nn
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@spaces.GPU(duration=20)
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def process_images(input_images, prompt, steps=75, guidance_scale=7.5, pipeline=None):
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"""Process input images and run refinement"""
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# Ensure PyTorch3D works with CUDA
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ensure_pytorch3d_cuda_compatibility()
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device = pipeline.device
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if isinstance(input_images, list):
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@spaces.GPU(duration=20)
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def create_mesh(refined_image, model, infer_config):
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"""Generate mesh from refined image"""
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# Ensure PyTorch3D works with CUDA
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ensure_pytorch3d_cuda_compatibility()
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# Convert PIL image to tensor
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image = np.array(refined_image) / 255.0
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image = torch.from_numpy(image).float().permute(2, 0, 1)
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@spaces.GPU(duration=20) # Reduced duration to 20 seconds
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def generate(prompt, guidance_scale, num_steps):
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try:
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# Ensure PyTorch3D works with CUDA
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ensure_pytorch3d_cuda_compatibility()
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torch.cuda.empty_cache() # Clear GPU memory before starting
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with torch.no_grad():
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layout, _ = shap_e.generate_views(prompt, guidance_scale, num_steps)
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@spaces.GPU(duration=20) # Reduced duration to 20 seconds
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def refine(input_image, prompt, steps, guidance_scale):
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try:
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# Ensure PyTorch3D works with CUDA
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ensure_pytorch3d_cuda_compatibility()
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torch.cuda.empty_cache() # Clear GPU memory before starting
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refined_img, mesh_path = refiner.refine_model(
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input_image,
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prompt,
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steps,
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guidance_scale
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return refined_img, mesh_path, None # Return None for error message
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