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Running
Running
Commit
·
a1b46a8
1
Parent(s):
0ba09c4
prettier, formatting
Browse files- src/app.html +1 -1
- src/routes/+page.svelte +31 -24
- src/routes/About.svelte +20 -11
- src/routes/Leaderboard.svelte +9 -3
- src/routes/ModelDetails.svelte +3 -1
- src/routes/Vote.svelte +16 -7
src/app.html
CHANGED
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@@ -14,4 +14,4 @@
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<div style="display: contents">%sveltekit.body%</div>
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</body>
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-
</html>
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<div style="display: contents">%sveltekit.body%</div>
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</body>
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+
</html>
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src/routes/+page.svelte
CHANGED
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@@ -7,8 +7,8 @@
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import { Filter } from "carbon-icons-svelte";
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import { onMount } from "svelte";
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import { CaretDown, Code, Development } from "carbon-icons-svelte";
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-
import { dev } from
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-
import { getApiConfig } from
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interface Scene {
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name: string;
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@@ -22,8 +22,8 @@
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let showOnlyOpenSource = false;
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let showFilter = false;
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let filterContainer: HTMLDivElement;
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-
let voteType:
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-
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$: apiConfig = getApiConfig();
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$: isDevelopment = dev || apiConfig.isLocal;
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@@ -62,7 +62,7 @@
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<span>Development Mode - Backend: {apiConfig.baseUrl}</span>
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</div>
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{/if}
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-
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<div on:pointerdown={goHome} class="banner">
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<h1>3D Arena</h1>
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<p>Generative 3D Leaderboard</p>
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@@ -70,12 +70,17 @@
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{#if currentView === "Leaderboard" || currentView === "Vote" || currentView === "About"}
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<div class="tabs">
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<button
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-
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>
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>
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-
<button
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-
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>
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{#if currentView === "Leaderboard"}
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<div class="filter-container" bind:this={filterContainer}>
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@@ -94,28 +99,24 @@
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<div class="filter-section-title">Vote Type</div>
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<div
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class="filter-option {voteType === 'render' ? 'active' : ''}"
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-
on:click={() => (voteType =
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on:keydown={(e) => e.key === "Enter" && (voteType =
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role="menuitemradio"
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-
aria-checked={voteType ===
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tabindex="0"
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>
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<div class="filter-label">
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Render Quality
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</div>
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<span class="filter-checkbox">✓</span>
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</div>
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<div
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class="filter-option {voteType === 'topology' ? 'active' : ''}"
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on:click={() => (voteType =
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on:keydown={(e) => e.key === "Enter" && (voteType =
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role="menuitemradio"
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-
aria-checked={voteType ===
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tabindex="0"
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>
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<div class="filter-label">
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-
Topology
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-
</div>
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<span class="filter-checkbox">✓</span>
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</div>
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</div>
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@@ -124,7 +125,9 @@
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<div
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class="filter-option {showOnlyOpenSource ? 'active' : ''}"
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on:click={() => (showOnlyOpenSource = !showOnlyOpenSource)}
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-
on:keydown={(e) =>
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role="menuitemcheckbox"
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aria-checked={showOnlyOpenSource}
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tabindex="0"
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@@ -154,7 +157,11 @@
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onSceneClick={showScene}
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/>
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{:else if currentView === "Viewer" && selectedScene && selectedEntry}
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-
<Viewer
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{:else if currentView === "About"}
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<About />
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{/if}
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import { Filter } from "carbon-icons-svelte";
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import { onMount } from "svelte";
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import { CaretDown, Code, Development } from "carbon-icons-svelte";
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+
import { dev } from "$app/environment";
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+
import { getApiConfig } from "$lib/config";
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interface Scene {
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name: string;
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let showOnlyOpenSource = false;
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let showFilter = false;
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let filterContainer: HTMLDivElement;
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let voteType: "render" | "topology" = "render";
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+
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$: apiConfig = getApiConfig();
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$: isDevelopment = dev || apiConfig.isLocal;
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<span>Development Mode - Backend: {apiConfig.baseUrl}</span>
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</div>
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{/if}
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+
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<div on:pointerdown={goHome} class="banner">
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<h1>3D Arena</h1>
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<p>Generative 3D Leaderboard</p>
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{#if currentView === "Leaderboard" || currentView === "Vote" || currentView === "About"}
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<div class="tabs">
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+
<button
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on:click={() => (currentView = "Vote")}
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class={currentView === "Vote" ? "active" : ""}>Vote</button
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+
>
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+
<button
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on:click={() => (currentView = "Leaderboard")}
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class={currentView === "Leaderboard" ? "active" : ""}>Leaderboard</button
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>
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+
<button
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on:click={() => (currentView = "About")}
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class={currentView === "About" ? "active" : ""}>About</button
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>
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{#if currentView === "Leaderboard"}
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<div class="filter-container" bind:this={filterContainer}>
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<div class="filter-section-title">Vote Type</div>
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<div
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class="filter-option {voteType === 'render' ? 'active' : ''}"
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+
on:click={() => (voteType = "render")}
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+
on:keydown={(e) => e.key === "Enter" && (voteType = "render")}
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role="menuitemradio"
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aria-checked={voteType === "render"}
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tabindex="0"
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>
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<div class="filter-label">Render</div>
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<span class="filter-checkbox">✓</span>
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</div>
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<div
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class="filter-option {voteType === 'topology' ? 'active' : ''}"
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+
on:click={() => (voteType = "topology")}
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on:keydown={(e) => e.key === "Enter" && (voteType = "topology")}
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role="menuitemradio"
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aria-checked={voteType === "topology"}
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tabindex="0"
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>
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<div class="filter-label">Topology</div>
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<span class="filter-checkbox">✓</span>
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</div>
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</div>
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<div
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class="filter-option {showOnlyOpenSource ? 'active' : ''}"
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on:click={() => (showOnlyOpenSource = !showOnlyOpenSource)}
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+
on:keydown={(e) =>
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+
e.key === "Enter" &&
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+
(showOnlyOpenSource = !showOnlyOpenSource)}
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role="menuitemcheckbox"
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aria-checked={showOnlyOpenSource}
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tabindex="0"
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onSceneClick={showScene}
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/>
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{:else if currentView === "Viewer" && selectedScene && selectedEntry}
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+
<Viewer
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+
modelName={selectedEntry.name}
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+
scene={selectedScene}
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+
onBack={() => (currentView = "ModelDetails")}
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+
/>
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{:else if currentView === "About"}
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<About />
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{/if}
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src/routes/About.svelte
CHANGED
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@@ -1,7 +1,10 @@
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<div class="section" style="padding: 10px 0;">
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<p class="muted">
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-
The <span class="emphasis">3D Arena</span> leaderboard evaluates leading generative 3D
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-
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and
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<a class="emphasis" target="_blank" href="https://chat.lmsys.org/">Chatbot Arena</a>.
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</p>
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@@ -15,18 +18,20 @@
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<div class="section">
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<h3 class="emphasis">Motivation</h3>
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<p class="muted">
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-
Evaluating generated 3D quality quantitatively is challenging, and there is no standard
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-
critical factors like mesh topology in real-world applications.
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</p>
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-
<p class="muted">This leaderboard displays usable, final results side-by-side for the community to rank.</p>
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</div>
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<div class="section">
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| 24 |
<h3 class="emphasis">Criteria</h3>
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<p class="muted">
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| 26 |
Models must handle <span class="emphasis">image</span> (.png, .jpg) inputs and produce
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| 27 |
<span class="emphasis">mesh</span>
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| 28 |
-
(.obj, .glb) or <span class="emphasis">splat</span> (.splat, .ply) outputs. They should run end-to-end
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| 29 |
-
intervention, including UV unwrapping, texture mapping, and other post-processing.
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| 30 |
</p>
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<p class="muted">
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To preview how your results will look in the leaderboard, upload them to any <a
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@@ -43,13 +48,17 @@
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| 43 |
class="emphasis"
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| 44 |
target="_blank"
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href="https://huggingface.co/datasets/dylanebert/3d-arena">here</a
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>.
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-
Input image URLs are provided
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-
<a class="emphasis" target="_blank" href="https://huggingface.co/datasets/dylanebert/3d-arena/raw/main/inputs.txt">here</a>.
|
| 49 |
</p>
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| 50 |
<p class="muted">
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| 51 |
-
To contribute a model, run your model on all input images and create a pull request with
|
| 52 |
-
Refer to other examples in the dataset to understand the expected
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|
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| 53 |
</p>
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| 54 |
</div>
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<div class="section">
|
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<div class="section" style="padding: 10px 0;">
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| 2 |
<p class="muted">
|
| 3 |
+
The <span class="emphasis">3D Arena</span> leaderboard evaluates leading generative 3D
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| 4 |
+
models. It is inspired by
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| 5 |
+
<a class="emphasis" target="_blank" href="https://huggingface.co/spaces/TTS-AGI/TTS-Arena"
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| 6 |
+
>TTS-Arena</a
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+
>
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and
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<a class="emphasis" target="_blank" href="https://chat.lmsys.org/">Chatbot Arena</a>.
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</p>
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<div class="section">
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<h3 class="emphasis">Motivation</h3>
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<p class="muted">
|
| 21 |
+
Evaluating generated 3D quality quantitatively is challenging, and there is no standard
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| 22 |
+
practice for reporting critical factors like mesh topology in real-world applications.
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| 23 |
+
</p>
|
| 24 |
+
<p class="muted">
|
| 25 |
+
This leaderboard displays usable, final results side-by-side for the community to rank.
|
| 26 |
</p>
|
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|
|
| 27 |
</div>
|
| 28 |
<div class="section">
|
| 29 |
<h3 class="emphasis">Criteria</h3>
|
| 30 |
<p class="muted">
|
| 31 |
Models must handle <span class="emphasis">image</span> (.png, .jpg) inputs and produce
|
| 32 |
<span class="emphasis">mesh</span>
|
| 33 |
+
(.obj, .glb) or <span class="emphasis">splat</span> (.splat, .ply) outputs. They should run end-to-end
|
| 34 |
+
without human intervention, including UV unwrapping, texture mapping, and other post-processing.
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| 35 |
</p>
|
| 36 |
<p class="muted">
|
| 37 |
To preview how your results will look in the leaderboard, upload them to any <a
|
|
|
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| 48 |
class="emphasis"
|
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target="_blank"
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| 50 |
href="https://huggingface.co/datasets/dylanebert/3d-arena">here</a
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+
>. Input image URLs are provided
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+
<a
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+
class="emphasis"
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| 54 |
+
target="_blank"
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+
href="https://huggingface.co/datasets/dylanebert/3d-arena/raw/main/inputs.txt">here</a
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| 56 |
>.
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</p>
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<p class="muted">
|
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+
To contribute a model, run your model on all input images and create a pull request with
|
| 60 |
+
your model's output. Refer to other examples in the dataset to understand the expected
|
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+
format.
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</p>
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| 63 |
</div>
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<div class="section">
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src/routes/Leaderboard.svelte
CHANGED
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@@ -14,7 +14,7 @@
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export let onEntryClick: (entry: Entry) => void;
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export let showOnlyOpenSource: boolean;
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-
export let voteType: string =
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const baseUrl = "https://huggingface.co/datasets/dylanebert/3d-arena/resolve/main/outputs";
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| 20 |
let leaderboard: Entry[] = [];
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@@ -42,7 +42,9 @@
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| 42 |
};
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| 44 |
const updateFilteredLeaderboard = () => {
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| 45 |
-
filteredLeaderboard = showOnlyOpenSource
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| 46 |
};
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| 48 |
$: {
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@@ -64,7 +66,11 @@
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| 64 |
<div class="grid">
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| 65 |
{#each filteredLeaderboard as entry, index}
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<button class="grid-item" on:click={() => onEntryClick(entry)}>
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-
<img
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<div class="ranking">{index + 1}</div>
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<div class="title">{entry.displayName}</div>
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| 70 |
<div class="score-container">
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| 15 |
export let onEntryClick: (entry: Entry) => void;
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export let showOnlyOpenSource: boolean;
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+
export let voteType: string = "render";
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| 19 |
const baseUrl = "https://huggingface.co/datasets/dylanebert/3d-arena/resolve/main/outputs";
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let leaderboard: Entry[] = [];
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| 42 |
};
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| 43 |
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| 44 |
const updateFilteredLeaderboard = () => {
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+
filteredLeaderboard = showOnlyOpenSource
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+
? leaderboard.filter((entry) => entry.open_source)
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+
: leaderboard;
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};
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| 50 |
$: {
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<div class="grid">
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| 67 |
{#each filteredLeaderboard as entry, index}
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| 68 |
<button class="grid-item" on:click={() => onEntryClick(entry)}>
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| 69 |
+
<img
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| 70 |
+
src={`${baseUrl}/${entry.name}/thumbnail.png`}
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| 71 |
+
alt={entry.name}
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| 72 |
+
class="thumbnail"
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| 73 |
+
/>
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| 74 |
<div class="ranking">{index + 1}</div>
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| 75 |
<div class="title">{entry.displayName}</div>
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| 76 |
<div class="score-container">
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src/routes/ModelDetails.svelte
CHANGED
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@@ -116,7 +116,9 @@
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|
| 116 |
{#each scenes as scene}
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| 117 |
<button class="grid-item" on:click={() => onSceneClick(scene)}>
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| 118 |
<img loading="lazy" src={scene.thumbnail} alt={scene.name} class="thumbnail" />
|
| 119 |
-
<div class="title">
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| 120 |
</button>
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| 121 |
{/each}
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| 122 |
</div>
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| 116 |
{#each scenes as scene}
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| 117 |
<button class="grid-item" on:click={() => onSceneClick(scene)}>
|
| 118 |
<img loading="lazy" src={scene.thumbnail} alt={scene.name} class="thumbnail" />
|
| 119 |
+
<div class="title">
|
| 120 |
+
{scene.name.length > 16 ? `${scene.name.slice(0, 16)}...` : scene.name}
|
| 121 |
+
</div>
|
| 122 |
</button>
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| 123 |
{/each}
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| 124 |
</div>
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src/routes/Vote.svelte
CHANGED
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@@ -91,12 +91,22 @@
|
|
| 91 |
try {
|
| 92 |
const isTopology = data.vote_type === "topology";
|
| 93 |
[viewerA, viewerB] = await Promise.all([
|
| 94 |
-
createViewer(
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| 95 |
-
|
| 96 |
-
|
| 97 |
-
|
| 98 |
-
|
| 99 |
-
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| 100 |
]);
|
| 101 |
|
| 102 |
if (isTopology) {
|
|
@@ -209,7 +219,6 @@
|
|
| 209 |
window.removeEventListener("resize", handleResize);
|
| 210 |
}
|
| 211 |
});
|
| 212 |
-
|
| 213 |
</script>
|
| 214 |
|
| 215 |
{#if errorMessage}
|
|
|
|
| 91 |
try {
|
| 92 |
const isTopology = data.vote_type === "topology";
|
| 93 |
[viewerA, viewerB] = await Promise.all([
|
| 94 |
+
createViewer(
|
| 95 |
+
model1_path,
|
| 96 |
+
canvasA,
|
| 97 |
+
(progress) => {
|
| 98 |
+
loadingBarFillA.style.width = `${progress * 100}%`;
|
| 99 |
+
},
|
| 100 |
+
isTopology,
|
| 101 |
+
),
|
| 102 |
+
createViewer(
|
| 103 |
+
model2_path,
|
| 104 |
+
canvasB,
|
| 105 |
+
(progress) => {
|
| 106 |
+
loadingBarFillB.style.width = `${progress * 100}%`;
|
| 107 |
+
},
|
| 108 |
+
isTopology,
|
| 109 |
+
),
|
| 110 |
]);
|
| 111 |
|
| 112 |
if (isTopology) {
|
|
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| 219 |
window.removeEventListener("resize", handleResize);
|
| 220 |
}
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| 221 |
});
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|
|
| 222 |
</script>
|
| 223 |
|
| 224 |
{#if errorMessage}
|