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| /* | |
| * Real3D FlipBook [https://real3dflipbook.com] | |
| * @author creativeinteractivemedia [https://codecanyon.net/user/creativeinteractivemedia/portfolio] | |
| * @version 4.10 | |
| * @date 2025-05-15 | |
| */ | |
| ; | |
| var FLIPBOOK = FLIPBOOK || {}; | |
| { | |
| FLIPBOOK.PageWebGL = function (book, i, hard, options, preloaderMatF, preloaderMatB) { | |
| THREE.Object3D.call(this); | |
| this.book = book; | |
| this.index = i; | |
| this.pW = options.pageWidth; | |
| this.pH = options.pageHeight; | |
| this.nfacesw = options.pageSegmentsW; | |
| this.nfacesh = options.pageSegmentsH; | |
| this.mats = []; | |
| this.pageHardness = hard; | |
| this.pageThickness = hard; | |
| this.duration = options.pageFlipDuration; | |
| this.angle = 0; | |
| this.force = 10; | |
| this.offset = 0; | |
| this.mod = null; | |
| this.bend = null; | |
| this.pivot = null; | |
| this.isFlippedLeft = false; | |
| this.isFlippedRight = true; | |
| this.flippingLeft = false; | |
| this.flippingRight = false; | |
| this.options = options; | |
| var index = options.rightToLeft ? options.pages.length / 2 - this.index - 1 : this.index; | |
| this.indexF = options.rightToLeft ? 2 * index + 1 : 2 * index; | |
| this.indexB = options.rightToLeft ? 2 * index : 2 * index + 1; | |
| this.showing = false; | |
| this.preloaderMatF = preloaderMatF; | |
| this.preloaderMatB = preloaderMatB; | |
| this.preloaderMatF = preloaderMatF; | |
| this.preloaderMatB = preloaderMatB; | |
| this.htmlLoaded = { | |
| front: false, | |
| back: false, | |
| }; | |
| this.animations = []; | |
| var self = this; | |
| if (i == 0 && this.options.cornerCurl) { | |
| this.nfacesw = 20; | |
| this.nfacesh = 20; | |
| var obj = { force: 0 }; | |
| this.cornerCurlTween = FLIPBOOK.animate({ | |
| from: obj.force, | |
| to: 1, | |
| duration: 1000, | |
| easing: 'easeInOutQuad', | |
| repeat: Infinity, | |
| yoyo: true, | |
| step: function (f) { | |
| if (self.cornerCurl) { | |
| self.b2.force = f * -1.8; | |
| if (self.modF) self.modF.apply(); | |
| self.book.needsUpdate = true; | |
| } | |
| }, | |
| }); | |
| this.animations.push(this.cornerCurlTween); | |
| } | |
| this.gF = new THREE.BoxGeometry(this.pW, this.pH, 0.01, this.nfacesw, this.nfacesh, 0); | |
| var basicMat = new THREE.MeshBasicMaterial({ | |
| color: 0xededed, | |
| }); | |
| var mats = [basicMat, basicMat, basicMat, basicMat, preloaderMatF, preloaderMatB]; | |
| var mats2; | |
| mats2 = [basicMat, basicMat, basicMat, basicMat, basicMat, basicMat]; | |
| if (this.options.pagePreloader) { | |
| mats2 = [basicMat, basicMat, basicMat, basicMat, preloaderMatF, preloaderMatB]; | |
| } | |
| this.cube = new THREE.Mesh(this.gF, mats); | |
| this.cube.position.x = this.pW * 0.5; | |
| if (this.options.shadows) { | |
| this.cube.castShadow = true; | |
| this.cube.receiveShadow = true; | |
| } | |
| this.gF.faceVertexUvs[1] = this.gF.faceVertexUvs[0]; | |
| this.showMat(); | |
| this.cubeEmpty = new THREE.Mesh(new THREE.BoxGeometry(this.pW, this.pH, 0.01, 1, 1, 0), mats2); | |
| this.cubeEmpty.position.x = this.pW * 0.5; | |
| this.pageFlippedAngle = (Math.PI * this.options.pageFlippedAngle) / 180; | |
| this.bendF = new MOD3.Bend(0, 0, 0); | |
| this.bendF.constraint = MOD3.ModConstant.LEFT; | |
| if (this.pH > this.pW) { | |
| this.bendF.switchAxes = true; | |
| } | |
| this.b2 = new MOD3.Bend(0, 0, 0); | |
| this.b2.constraint = MOD3.ModConstant.LEFT; | |
| if (this.pH > this.pW) { | |
| this.b2.switchAxes = true; | |
| } | |
| this.b2.offset = 0.98; | |
| this.b2.setAngle(1); | |
| this.modF = new MOD3.ModifierStack(new MOD3.LibraryThree(), this.cube); | |
| this.modF.addModifier(this.bendF); | |
| if (i == 0 && this.options.cornerCurl) { | |
| this.modF.addModifier(this.b2); | |
| } | |
| this.modF.apply(); | |
| }; | |
| FLIPBOOK.PageWebGL.prototype = new THREE.Object3D(); | |
| FLIPBOOK.PageWebGL.prototype.constructor = FLIPBOOK.PageWebGL; | |
| FLIPBOOK.PageWebGL.prototype.startCornerCurl = function () { | |
| this.cornerCurl = true; | |
| }; | |
| FLIPBOOK.PageWebGL.prototype.stopCornerCurl = function () { | |
| this.cornerCurl = false; | |
| this.b2.force = 0; | |
| if (this.modF) this.modF.apply(); | |
| }; | |
| FLIPBOOK.PageWebGL.prototype.loadHTML = async function (side, callback) { | |
| var index = side == 'front' ? this.indexF : this.indexB; | |
| var self = this; | |
| if (!this.htmlLoaded[side]) { | |
| this.options.main.loadPageHTML(index, function (_) { | |
| self.htmlLoaded[side] = true; | |
| callback.call(self); | |
| }); | |
| } else { | |
| callback.call(this); | |
| } | |
| }; | |
| FLIPBOOK.PageWebGL.prototype.load = function (side, callback, _) { | |
| var main = this.book.main; | |
| if (!main.wrapperH) { | |
| return; | |
| } | |
| if (!main.zoom) { | |
| return; | |
| } | |
| var self = this; | |
| var options = this.book.options; | |
| var main = options.main; | |
| this.disposed = false; | |
| var o = options; | |
| var pageSize = main.wrapperH * main.zoom; | |
| var size = pageSize < o.pageTextureSizeSmall * 0.8 ? o.pageTextureSizeSmall : o.pageTextureSize; | |
| const { p: texture } = o; | |
| if (side == 'front') { | |
| if (!this.options.cover && this.index == 0) { | |
| return; | |
| } | |
| if (this.sizeFront == size) { | |
| if (callback) { | |
| callback.call(this); | |
| } | |
| } else { | |
| main.loadPage(this.indexF, size, function (page) { | |
| if (self.disposed) return; | |
| if (!page || texture) { | |
| if (callback) { | |
| callback.call(self); | |
| } | |
| return; | |
| } | |
| if (self.sizeFront == size) { | |
| if (callback) { | |
| callback.call(self); | |
| } | |
| return; | |
| } | |
| self.sizeFront = size; | |
| var t1; | |
| if (page.imageBitmap) { | |
| const bitmap = page.imageBitmap[size] || page.imageBitmap; | |
| t1 = new THREE.Texture(bitmap); | |
| t1.offset.y = 1; | |
| t1.repeat.y = -1; | |
| } else { | |
| t1 = new THREE.Texture(); | |
| t1.image = page.image[size] || page.image; | |
| } | |
| t1.minFilter = THREE.LinearFilter; | |
| t1.generateMipmaps = false; | |
| t1.needsUpdate = true; | |
| var pageIndex = 2 * self.index; | |
| if (!self.options.cover) { | |
| pageIndex--; | |
| } | |
| if (self.options.pages[pageIndex].side == 'left') { | |
| t1.repeat.x = 0.5; | |
| } else if (self.options.pages[pageIndex].side == 'right') { | |
| t1.repeat.x = 0.5; | |
| t1.offset.x = 0.5; | |
| } | |
| self.frontMaterial = self.createMaterial(t1); | |
| self.setFrontMat(self.frontMaterial); | |
| if (callback) { | |
| callback.call(self); | |
| } | |
| }); | |
| } | |
| } else if (side == 'back') { | |
| if (!options.cover && this.index == this.book.pages.length - 1) { | |
| return; | |
| } | |
| if (this.sizeBack == size) { | |
| if (callback) { | |
| callback.call(this); | |
| } | |
| } else { | |
| main.loadPage(this.indexB, size, function (page) { | |
| if (self.disposed) return; | |
| if (!page || texture) { | |
| if (callback) { | |
| callback.call(self); | |
| } | |
| return; | |
| } | |
| if (self.sizeBack == size) { | |
| if (callback) { | |
| callback.call(self); | |
| } | |
| return; | |
| } | |
| self.sizeBack = size; | |
| var t2; | |
| if (page.imageBitmap) { | |
| const bitmap = page.imageBitmap[size] || page.imageBitmap; | |
| t2 = new THREE.Texture(bitmap); | |
| t2.offset.y = 1; | |
| t2.repeat.y = -1; | |
| } else { | |
| t2 = new THREE.Texture(); | |
| t2.image = page.image[size] ? page.image[size].clone || page.image[size] : page.image; | |
| } | |
| t2.minFilter = THREE.LinearFilter; | |
| t2.generateMipmaps = false; | |
| t2.needsUpdate = true; | |
| var pageIndex = 2 * self.index + 1; | |
| if (!self.options.cover) { | |
| pageIndex--; | |
| } | |
| if (self.options.pages[pageIndex].side == 'left') { | |
| t2.repeat.x = 0.5; | |
| } else if (self.options.pages[pageIndex].side == 'right') { | |
| t2.repeat.x = 0.5; | |
| t2.offset.x = 0.5; | |
| } | |
| self.backMaterial = self.createMaterial(t2, 'back'); | |
| self.setBackMat(self.backMaterial); | |
| if (callback) { | |
| callback.call(self); | |
| } | |
| }); | |
| } | |
| } | |
| }; | |
| FLIPBOOK.PageWebGL.prototype.unload = function (side) { | |
| var mat; | |
| var t; | |
| if (side == 'front' && this.sizeFront) { | |
| mat = this.cube.material[4]; | |
| t = mat.map; | |
| mat.dispose(); | |
| mat.needsUpdate = true; | |
| if (t) { | |
| t.dispose(); | |
| t = null; | |
| } | |
| this.sizeFront = 0; | |
| this.setFrontMat(this.preloaderMatF); | |
| } else if (side == 'back' && this.sizeBack) { | |
| mat = this.cube.material[5]; | |
| t = mat.map; | |
| mat.dispose(); | |
| if (t) { | |
| t.dispose(); | |
| t = null; | |
| } | |
| this.sizeBack = 0; | |
| this.setBackMat(this.preloaderMatB); | |
| } | |
| }; | |
| FLIPBOOK.PageWebGL.prototype.disposeMat = function () { | |
| if (!this.loaded) { | |
| return; | |
| } | |
| var matF = this.cube.material[4]; | |
| var matB = this.cube.material[5]; | |
| var tF = matF.map; | |
| var tB = matB.map; | |
| matF.dispose(); | |
| matB.dispose(); | |
| if (tF) { | |
| tF.dispose(); | |
| } | |
| if (tB) { | |
| tB.dispose(); | |
| } | |
| this.disposed = true; | |
| this.loaded = false; | |
| }; | |
| FLIPBOOK.PageWebGL.prototype.createMaterial = function (map, side) { | |
| var mat; | |
| if (this.options.lights) { | |
| var sTexture = side == 'back' ? this.book.specularB : this.book.specularF; | |
| var o = this.options; | |
| var color = 0xffffff; | |
| mat = new THREE.MeshStandardMaterial({ | |
| map: map, | |
| roughness: o.pageRoughness, | |
| metalness: o.pageMetalness, | |
| emissive: 0x000000, | |
| color: color, | |
| lightMap: sTexture, | |
| }); | |
| } else { | |
| mat = new THREE.MeshBasicMaterial({ | |
| map: map, | |
| }); | |
| } | |
| return mat; | |
| }; | |
| FLIPBOOK.PageWebGL.prototype._setAngle = function (angle) { | |
| if (angle <= 180 && angle >= -180) { | |
| angle = (angle / 180) * Math.PI; | |
| if (angle < 0) { | |
| angle = angle + Math.PI; | |
| } | |
| if (this.angle == angle) { | |
| return; | |
| } | |
| this.angle = angle; | |
| this.rotation.y = -angle; | |
| if (this.isFlippedLeft) { | |
| this.bendF.force = | |
| (1.35 * Math.pow(-Math.abs(Math.cos(-angle / 2)), 1)) / Math.pow(this.pageHardness, 1.5); | |
| } else { | |
| this.bendF.force = | |
| (1.35 * Math.pow(Math.abs(Math.sin(-angle / 2)), 1)) / Math.pow(this.pageHardness, 1.5); | |
| } | |
| this.updateBend(); | |
| if (this.book.htmlLayerVisible && Math.abs(angle) > 0.03) { | |
| this.book._hideHTMLPage(this.book.pageL); | |
| this.book._hideHTMLPage(this.book.pageR); | |
| this.book._hideHTMLPage(this.book.pageC); | |
| this.book._emptyHTMLPage(this.book.pageRInner); | |
| this.book._emptyHTMLPage(this.book.pageLInner); | |
| this.book._emptyHTMLPage(this.book.pageCInner); | |
| this.book.htmlLayerVisible = false; | |
| this.book.main.trigger('hidepagehtml', { page: this }); | |
| } | |
| this.book.needsUpdate = true; | |
| this.book.correctZOrder(); | |
| } | |
| }; | |
| FLIPBOOK.PageWebGL.prototype.updateBend = function () { | |
| // console.log(this.bendF); | |
| if (Math.abs(this.bendF.force) < 0.0001) { | |
| this.bendF.force = 0; | |
| } | |
| if (this.bendForce == this.bendF.force) { | |
| return; | |
| } | |
| this.bendForce == this.bendF.force; | |
| this.stopCornerCurl(); | |
| if (this.modF) this.modF.apply(); | |
| this.gF.computeFaceNormals(); | |
| this.gF.computeVertexNormals(true); | |
| this.book.correctZOrder(); | |
| this.book.needsUpdate = true; | |
| }; | |
| FLIPBOOK.PageWebGL.prototype.flipLeft = function (onComplete) { | |
| this.onComplete = onComplete; | |
| this.dragging = false; | |
| if (!this.isFlippedLeft && !this.flippingLeft && !this.flippingRight && this.index == this.book.flippedleft) { | |
| if (this.duration > 0) { | |
| this.flippingLeft = true; | |
| this.flipping = true; | |
| this.force = 0; | |
| this.bendIn(-Math.PI); | |
| } else { | |
| this.rotation.y = -Math.PI; | |
| this.flippingLeft = false; | |
| this.isFlippedLeft = true; | |
| this.flippingRight = false; | |
| this.isFlippedRight = false; | |
| } | |
| } | |
| }; | |
| FLIPBOOK.PageWebGL.prototype.flipLeftInstant = function (onComplete) { | |
| this.onComplete = onComplete; | |
| this.dragging = false; | |
| if (!this.isFlippedLeft && !this.flippingLeft && !this.flippingRight && this.index == this.book.flippedleft) { | |
| this.xx = 0; | |
| this.flippingLeft = true; | |
| this.isFlippedLeft = false; | |
| this.renderFlip(-Math.PI); | |
| this.flippingLeft = false; | |
| this.isFlippedLeft = true; | |
| this.flippingRight = false; | |
| this.isFlippedRight = false; | |
| this.flipFinished(); | |
| } | |
| }; | |
| FLIPBOOK.PageWebGL.prototype.hideMat = function () { | |
| if (this.showing) { | |
| this.remove(this.cube); | |
| this.add(this.cubeEmpty); | |
| this.showing = false; | |
| } | |
| }; | |
| FLIPBOOK.PageWebGL.prototype.showMat = function () { | |
| if (!this.showing) { | |
| this.add(this.cube); | |
| this.remove(this.cubeEmpty); | |
| this.showing = true; | |
| this.book.needsUpdate = true; | |
| } | |
| }; | |
| FLIPBOOK.PageWebGL.prototype.setFrontMat = function (m) { | |
| if (this.cube.material[4] === m) { | |
| return; | |
| } | |
| this.cube.material[4] = m; | |
| this.book.needsUpdate = true; | |
| }; | |
| FLIPBOOK.PageWebGL.prototype.setBackMat = function (m) { | |
| if (this.cube.material[5] === m) { | |
| return; | |
| } | |
| this.cube.material[5] = m; | |
| this.book.needsUpdate = true; | |
| }; | |
| FLIPBOOK.PageWebGL.prototype.flipRightInstant = function (onComplete) { | |
| this.onComplete = onComplete; | |
| this.dragging = false; | |
| if ( | |
| !this.isFlippedRight && | |
| !this.flippingRight && | |
| !this.flippingLeft && | |
| this.index == this.book.getNumPages() - this.book.flippedright - 1 | |
| ) { | |
| this.xx = 0; | |
| this.flippingRight = true; | |
| this.isFlippedRight = false; | |
| this.renderFlip(0); | |
| this.flippingLeft = false; | |
| this.isFlippedLeft = false; | |
| this.flippingRight = false; | |
| this.isFlippedRight = true; | |
| this.flipFinished(); | |
| } | |
| }; | |
| FLIPBOOK.PageWebGL.prototype.flipRight = function (onComplete) { | |
| this.onComplete = onComplete; | |
| this.dragging = false; | |
| if ( | |
| !this.isFlippedRight && | |
| !this.flippingRight && | |
| !this.flippingLeft && | |
| this.index == this.book.getNumPages() - this.book.flippedright - 1 | |
| ) { | |
| if (this.duration > 0) { | |
| this.flippingRight = true; | |
| this.flipping = true; | |
| this.force = 0; | |
| this.bendIn(0); | |
| } else { | |
| this.rotation.y = 0; | |
| this.flippingLeft = false; | |
| this.isFlippedLeft = false; | |
| this.flippingRight = false; | |
| this.isFlippedRight = true; | |
| } | |
| } | |
| }; | |
| FLIPBOOK.PageWebGL.prototype.bendIn = function (angle) { | |
| var time1 = 2 * this.duration * 240 * Math.pow(Math.abs(this.rotation.y - angle) / Math.PI, 0.5); | |
| time1 *= Math.pow(this.pageHardness, 0.25); | |
| time1 *= 1 + this.pageHardness / 30; | |
| var start = this.rotation.y; | |
| var end = angle; | |
| var bendInAnimation = FLIPBOOK.animate({ | |
| from: start, | |
| to: end, | |
| duration: time1, | |
| easing: 'easeInSine', | |
| step: (value) => { | |
| this.renderFlip(value); | |
| }, | |
| complete: () => { | |
| this.bendOut(); | |
| }, | |
| }); | |
| this.animations.push(bendInAnimation); | |
| this.options.main.turnPageStart(); | |
| }; | |
| FLIPBOOK.PageWebGL.prototype.bendOut = function () { | |
| var time = this.duration * Math.pow(Math.abs(this.bendF.force), 0.5) * 1000; | |
| var force = this.bendF.force; | |
| var offset = this.bendF.offset; | |
| var a1 = FLIPBOOK.animate({ | |
| from: force, | |
| to: 0, | |
| duration: time, | |
| easing: 'easeOutSine', | |
| step: (value) => { | |
| this.bendF.force = value; | |
| this.updateBend(); | |
| }, | |
| complete: () => { | |
| this.flipFinished(this); | |
| }, | |
| }); | |
| this.animations.push(a1); | |
| var a2 = FLIPBOOK.animate({ | |
| from: offset, | |
| to: 1, | |
| duration: time, | |
| easing: 'easeOutSine', | |
| step: (value) => { | |
| this.bendF.offset = value; | |
| this.updateBend(); | |
| }, | |
| complete: () => { | |
| this.bendF.offset = 0; | |
| }, | |
| }); | |
| this.animations.push(a2); | |
| this.book.correctZOrder(); | |
| }; | |
| FLIPBOOK.PageWebGL.prototype.modApply = function () { | |
| this.bendF.force = this.bendB.force = this.force; | |
| this.bendF.offset = this.bendB.offset = this.offset; | |
| this.updateBend(); | |
| }; | |
| FLIPBOOK.PageWebGL.prototype.renderFlip = function (angle) { | |
| this._setAngle((-angle * 180) / Math.PI); | |
| }; | |
| FLIPBOOK.PageWebGL.prototype.flipFinished = function () { | |
| if (this.flippingLeft) { | |
| this.flippingLeft = false; | |
| this.isFlippedLeft = true; | |
| this.flippingRight = false; | |
| this.isFlippedRight = false; | |
| } else if (this.flippingRight) { | |
| this.flippingLeft = false; | |
| this.isFlippedRight = true; | |
| this.flippingRight = false; | |
| this.isFlippedLeft = false; | |
| } | |
| this.bendF.force = 0.0; | |
| this.bendF.offset = 0.0; | |
| this.updateBend(); | |
| this.flipping = false; | |
| this.dragging = false; | |
| if (typeof this.onComplete != 'undefined') { | |
| this.onComplete(this); | |
| } | |
| this.book.flipFinnished(); | |
| }; | |
| FLIPBOOK.PageWebGL.prototype.isFlippedLeft = function () { | |
| return this.isFlippedLeft; | |
| }; | |
| FLIPBOOK.PageWebGL.prototype.isFlippedRight = function () { | |
| return this.isFlippedRight; | |
| }; | |
| FLIPBOOK.PageWebGL.prototype.dispose = function () { | |
| this.disposeMat(); | |
| this.animations.forEach(function (animation) { | |
| animation.stop(); | |
| }); | |
| // this.matF = null; | |
| // this.matB = null; | |
| this.gF.dispose(); | |
| this.gF = null; | |
| // this.gB.dispose(); | |
| // this.gB = null; | |
| // this.cube.dispose(); | |
| this.cube = null; | |
| this.cubeEmpty = null; | |
| this.bendF = null; | |
| this.modF = null; | |
| // this.cubeEmpty.dispose(); | |
| // this.cubeEmpty = null; | |
| this.options = null; | |
| this.book = null; | |
| this.disposed = true; | |
| }; | |
| } | |
| { | |
| FLIPBOOK.BookWebGL = function (el, main, options) { | |
| this.wrapper = el; | |
| this.options = options; | |
| this.main = main; | |
| this.options.cameraDistance = 2800; | |
| this.pageW = options.pageWidth; | |
| this.pageH = options.pageHeight; | |
| this.pageW = (1000 * options.pageWidth) / options.pageHeight; | |
| this.pageH = 1000; | |
| options.pageWidth = this.pageW; | |
| options.pageHeight = this.pageH; | |
| this.scroll = options.scroll; | |
| this.pagesArr = options.pages; | |
| this.pages = []; | |
| this.animating = false; | |
| this.animations = []; | |
| this.sc = 1; | |
| var s = this.wrapper.style; | |
| s.width = '100%'; | |
| s.height = '100%'; | |
| s.position = 'absolute'; | |
| s.overflow = 'hidden'; | |
| this.options.cameraDistance = this.options.cameraDistance / 1.5; | |
| }; | |
| FLIPBOOK.BookWebGL.prototype = Object.create(FLIPBOOK.Book.prototype); | |
| FLIPBOOK.BookWebGL.prototype.constructor = FLIPBOOK.BookWebGL; | |
| FLIPBOOK.BookWebGL.prototype.init3d = function () { | |
| var self = this; | |
| var VIEW_ANGLE = 30; | |
| var ASPECT = this.main.wrapperW / this.main.wrapperH; | |
| var NEAR = 1; | |
| var FAR = 10000; | |
| var o = this.options; | |
| this.Scene = new THREE.Scene(); | |
| this.centerContainer = new THREE.Object3D(); | |
| this.Scene.add(this.centerContainer); | |
| this.Camera = new THREE.PerspectiveCamera(VIEW_ANGLE, ASPECT, NEAR, FAR); | |
| this.Scene.add(this.Camera); | |
| this.zoom = o.zoomMin; | |
| this.pan = o.pan; | |
| this.tilt = o.tilt; | |
| // window.bk = this; | |
| // window.sc = this.Scene; | |
| // this.updateCameraPosition(); | |
| var container = this.wrapper; | |
| var c = document.createElement('canvas'); | |
| c.getContext('webgl'); | |
| this.renderer = new THREE.WebGLRenderer({ | |
| antialias: Math.max(this.options.antialias, 2), | |
| alpha: true, | |
| }); | |
| this.renderer.gammaInput = true; | |
| this.renderer.gammaOutput = true; | |
| if (this.options.shadows) { | |
| this.renderer.shadowMap.enabled = true; | |
| this.renderer.shadowMap.type = THREE.PCFShadowMap; | |
| } | |
| window.webglrenderers = window.webglrenderers || []; | |
| window.webglrenderers.push(this.renderer); | |
| this.renderer.setSize(container.clientWidth, container.clientHeight); | |
| var pr = window.devicePixelRatio < o.minPixelRatio ? o.minPixelRatio : window.devicePixelRatio; | |
| this.renderer.setPixelRatio(pr); | |
| this.pixelRatio = pr; | |
| container.appendChild(this.renderer.domElement); | |
| var htmlLayer = false; | |
| var pages = this.options.pages; | |
| for (var i = 0; i < pages.length; i++) { | |
| if (pages[i].htmlContent) { | |
| htmlLayer = true; | |
| } | |
| } | |
| if (htmlLayer || o.pdfMode) { | |
| this.initHtmlContent(); | |
| } | |
| this.canvas = this.renderer.domElement; | |
| this.canvas.style.position = 'relative'; | |
| this.canvas.style.pointerEvents = 'none'; | |
| this.canvas.addEventListener( | |
| 'webglcontextlost', | |
| (event) => { | |
| debugger; | |
| // Prevent default behavior to stop automatic context restoration | |
| // event.preventDefault(); | |
| console.log('WebGL context lost'); | |
| // Handle the context loss: free resources, notify the user, etc. | |
| }, | |
| false | |
| ); | |
| if (this.options.lights) { | |
| var sCol = o.lightColor; | |
| var sl = new THREE.SpotLight(sCol); | |
| sl.intensity = o.lightIntensity; | |
| sl.position.set(0, 0, o.lightPositionZ); | |
| sl.distance = 4000; | |
| if (this.options.shadows) { | |
| sl.castShadow = true; | |
| sl.shadow.bias = -0.000002; | |
| sl.shadow.mapSize.width = this.options.shadowMapSize; | |
| sl.shadow.mapSize.height = this.options.shadowMapSize; | |
| var mat = new THREE.ShadowMaterial(); | |
| mat.opacity = this.options.shadowOpacity; | |
| this.shadowPlane = new THREE.Mesh(new THREE.BoxGeometry(3000, 1500, 1, 1, 1, 1), mat); | |
| this.shadowPlane.position.set(0, 0, -30); | |
| this.centerContainer.add(this.shadowPlane); | |
| this.shadowPlane.receiveShadow = true; | |
| } | |
| this.Scene.add(sl); | |
| } | |
| this.centerContainer.position.set(0, 0, 0); | |
| this.bookWidth = 1; | |
| this.onResize(); | |
| this.updateHtmlLayerPosition(); | |
| this.flippedleft = 0; | |
| this.flippedright = 0; | |
| this.cameraZMin = 300; | |
| this.cameraZMax = 5000; | |
| this.renderLoop = function () { | |
| if (self.rendering) { | |
| if (!self.enabled) { | |
| return; | |
| } | |
| if (self.needsUpdate) { | |
| self.renderer.render(self.Scene, self.Camera); | |
| self.needsUpdate = false; | |
| if (self.htmlLayer) { | |
| self.cssRenderer.render(self.Scene, self.Camera); | |
| } | |
| } | |
| } | |
| if (self.renderLoop) requestAnimationFrame(self.renderLoop); | |
| }; | |
| this.renderLoop(); | |
| }; | |
| FLIPBOOK.BookWebGL.prototype.onPageUnloaded = function (index) { | |
| var side; | |
| var sheetIndex = Math.floor(index / 2); | |
| if (this.options.rightToLeft) { | |
| sheetIndex = this.pages.length - sheetIndex - 1; | |
| side = index % 2 == 0 ? 'back' : 'front'; | |
| } else { | |
| side = index % 2 == 0 ? 'front' : 'back'; | |
| } | |
| this.pages[sheetIndex].unload(side); | |
| }; | |
| FLIPBOOK.BookWebGL.prototype.correctZOrder = (function () { | |
| const halfPI = Math.PI * 0.5; | |
| const pow = Math.pow; | |
| let basePowTh = 1; | |
| return function () { | |
| const pages = this.pages; | |
| const n = pages.length; | |
| const th = FLIPBOOK.th(); | |
| basePowTh = basePowTh === 1 || this._lastTh !== th ? pow(th, 0.85) : basePowTh; | |
| this._lastTh = th; | |
| const left = (this._zLeft ||= []); | |
| const right = (this._zRight ||= []); | |
| left.length = 0; | |
| right.length = 0; | |
| for (let i = 0; i < n; i++) { | |
| const page = pages[i]; | |
| if (page.angle > halfPI) { | |
| left.push(page); | |
| } else { | |
| right.push(page); | |
| } | |
| } | |
| left.reverse(); | |
| for (let i = 0, L = left.length; i < L; i++) { | |
| const p = left[i]; | |
| p.position.z = -basePowTh * pow(i, 0.85); | |
| p.cube.castShadow = i < 2; | |
| } | |
| for (let i = 0, R = right.length; i < R; i++) { | |
| const p = right[i]; | |
| p.position.z = -basePowTh * pow(i, 0.85); | |
| p.cube.castShadow = i < 2; | |
| } | |
| }; | |
| })(); | |
| FLIPBOOK.BookWebGL.prototype.initHtmlContent = function () { | |
| var htmlLayer = document.createElement('div'); | |
| htmlLayer.className = 'htmlLayer ' + Math.random(); | |
| this.pageR = document.createElement('div'); | |
| this.pageR.classList.add('R'); | |
| this.pageR.style.cssText = ` | |
| width: ${(1000 * this.options.pageWidth) / this.options.pageHeight}px; | |
| height: 1000px; | |
| position: absolute; | |
| top: -500px; | |
| pointer-events: none; | |
| `; | |
| htmlLayer.appendChild(this.pageR); | |
| this.pageRInner = document.createElement('div'); | |
| this.pageRInner.style.pointerEvents = 'all'; | |
| this.pageRInner.classList.add('RInner'); | |
| this.pageR.appendChild(this.pageRInner); | |
| this.pageL = document.createElement('div'); | |
| this.pageL.classList.add('L'); | |
| this.pageL.style.cssText = ` | |
| width: ${(1000 * this.options.pageWidth) / this.options.pageHeight}px; | |
| height: 1000px; | |
| position: absolute; | |
| top: -500px; | |
| left: ${(-1000 * this.options.pageWidth) / this.options.pageHeight}px; | |
| pointer-events: none; | |
| `; | |
| htmlLayer.appendChild(this.pageL); | |
| this.pageLInner = document.createElement('div'); | |
| this.pageLInner.style.pointerEvents = 'all'; | |
| this.pageLInner.classList.add('LInner'); | |
| this.pageL.appendChild(this.pageLInner); | |
| var positionMultiplier = this.options.scaleCover ? 2 : 1; | |
| var centerWdith = this.options.scaleCover ? 1 : 2; | |
| this.pageC = document.createElement('div'); | |
| this.pageC.classList.add('C'); | |
| this.pageC.style.cssText = ` | |
| width: ${(centerWdith * 1000 * this.options.pageWidth) / this.options.pageHeight}px; | |
| height: 1000px; | |
| position: absolute; | |
| top: -500px; | |
| left: ${(-1000 * this.options.pageWidth) / positionMultiplier / this.options.pageHeight}px; | |
| pointer-events: none; | |
| `; | |
| htmlLayer.appendChild(this.pageC); | |
| this.pageCInner = document.createElement('div'); | |
| this.pageCInner.style.pointerEvents = 'all'; | |
| this.pageCInner.classList.add('CInner'); | |
| this.pageC.appendChild(this.pageCInner); | |
| this.htmlLayer = new FLIPBOOK.CSS3DObject(htmlLayer); | |
| this.Scene.add(this.htmlLayer); | |
| this.cssRenderer = new FLIPBOOK.CSS3DRenderer(); | |
| this.wrapper.appendChild(this.cssRenderer.domElement); | |
| this.cssRenderer.domElement.style.position = 'absolute'; | |
| this.cssRenderer.domElement.style.top = '0'; | |
| this.cssRenderer.domElement.style.left = '0'; | |
| this.cssRenderer.domElement.style.pointerEvents = 'none'; | |
| this.cssRenderer.domElement.className = 'cssRenderer ' + Math.random(); | |
| }; | |
| FLIPBOOK.BookWebGL.prototype.enablePrev = function (val) { | |
| this.prevEnabled = val; | |
| }; | |
| FLIPBOOK.BookWebGL.prototype.enableNext = function (val) { | |
| this.nextEnabled = val; | |
| }; | |
| FLIPBOOK.BookWebGL.prototype.isZoomed = function () { | |
| return this.main.zoom > this.options.zoomMin && this.main.zoom > 1; | |
| }; | |
| FLIPBOOK.BookWebGL.prototype.getRightPage = function () { | |
| return this.pages[this.flippedleft]; | |
| }; | |
| FLIPBOOK.BookWebGL.prototype.getNextPage = function () { | |
| return this.pages[this.flippedleft + 1]; | |
| }; | |
| FLIPBOOK.BookWebGL.prototype.getLeftPage = function () { | |
| return this.pages[this.flippedleft - 1]; | |
| }; | |
| FLIPBOOK.BookWebGL.prototype.getPrevPage = function () { | |
| return this.pages[this.flippedleft - 2]; | |
| }; | |
| FLIPBOOK.BookWebGL.prototype.onSwipe = function (e, phase, distanceX, distanceY, duration, fingerCount) { | |
| if (this.isZoomed()) { | |
| if (phase == 'start') { | |
| this._start(e); | |
| } else if (phase == 'move') { | |
| this._move(e, distanceX, distanceY); | |
| } else if (phase == 'end') { | |
| this._end(e); | |
| } | |
| return; | |
| } | |
| var left = this.getLeftPage(); | |
| var right = this.getRightPage(); | |
| var next = this.getNextPage(); | |
| var prev = this.getPrevPage(); | |
| if ( | |
| this.options.rotateCameraOnMouseDrag && | |
| (!right || !right.dragging) && | |
| (!left || !left.dragging) && | |
| (this.onMouseMove == 'rotate' || this.onMouseMove == 'scroll') | |
| ) { | |
| return; | |
| } | |
| if ((phase == 'cancel' || phase == 'end') && fingerCount <= 1) { | |
| if (this.view == 1 && this.draggingBook && distanceX < 0) { | |
| this.nextPage(); | |
| this.draggingBook = false; | |
| return; | |
| } | |
| if (this.view == 1 && this.draggingBook && distanceX > 0) { | |
| this.prevPage(); | |
| this.draggingBook = false; | |
| return; | |
| } | |
| if (distanceX > 0 && (!right || !right.dragging)) { | |
| this.prevPage(); | |
| } else if (distanceX < 0 && (!left || !left.dragging)) { | |
| this.nextPage(); | |
| } | |
| if (right) { | |
| right.dragging = false; | |
| } | |
| if (left) { | |
| left.dragging = false; | |
| } | |
| } else if (phase == 'move' && fingerCount <= 1) { | |
| if (this.draggingBook) { | |
| this.centerContainer.position.x = this.draggingBookStartX + distanceX; | |
| this.updateHtmlLayerPosition(); | |
| return; | |
| } | |
| if (this.view == 1 && this.isFocusedLeft() && distanceX < 0 && this.canFlipNext()) { | |
| this.draggingBookStartX = this.centerContainer.position.x; | |
| this.draggingBook = true; | |
| return; | |
| } | |
| if (this.view == 1 && this.isFocusedRight() && distanceX > 0 && this.canFlipPrev()) { | |
| this.draggingBookStartX = this.centerContainer.position.x; | |
| this.draggingBook = true; | |
| return; | |
| } | |
| distanceX = (180 * distanceX) / this.wrapperW; | |
| if ((left && left.flipping) || (right && right.flipping)) { | |
| return; | |
| } | |
| if (distanceX > 0 && this.canFlipPrev()) { | |
| if (left) { | |
| left._setAngle(180 - distanceX); | |
| left.dragging = true; | |
| } | |
| if (right) { | |
| right._setAngle(0); | |
| right.dragging = false; | |
| } | |
| if (prev) { | |
| prev.showMat(); | |
| } | |
| if (next) { | |
| next.hideMat(); | |
| } | |
| } else if (distanceX < 0 && this.canFlipNext()) { | |
| if (right) { | |
| right._setAngle(-distanceX); | |
| right.dragging = true; | |
| } | |
| if (left) { | |
| left._setAngle(180); | |
| left.dragging = false; | |
| } | |
| if (prev) { | |
| prev.hideMat(); | |
| } | |
| if (next) { | |
| next.showMat(); | |
| } | |
| } | |
| } | |
| }; | |
| FLIPBOOK.BookWebGL.prototype.onResize = function (doNotUpdatePosition) { | |
| var m = this.main; | |
| var w = m.wrapperW; | |
| var h = m.wrapperH; | |
| var o = this.options; | |
| var pw = o.pageWidth; | |
| var ph = o.pageHeight; | |
| var pw2 = o.pageWidth2; | |
| var ph2 = o.pageHeight2; | |
| var bw = this.bookWidth; | |
| if (o.scaleCover) pw /= bw; | |
| var r1 = w / h; | |
| var r2 = pw / ph; | |
| if (h < 1000 && window.devicePixelRatio == 1) { | |
| this.renderer.setPixelRatio(2); | |
| } else { | |
| var pr = window.devicePixelRatio < o.minPixelRatio ? o.minPixelRatio : window.devicePixelRatio; | |
| this.renderer.setPixelRatio(pr); | |
| } | |
| var s = Math.min(this.zoom, 1); | |
| var zoomMin = Number(o.zoomMin); | |
| if (o.responsiveView && w <= o.responsiveViewTreshold && r1 < 2 * r2 && r1 < o.responsiveViewRatio) { | |
| this.view = 1; | |
| if (r2 > r1) { | |
| this.sc = (zoomMin * r1) / (r2 * s); | |
| } else { | |
| this.sc = 1; | |
| } | |
| } else { | |
| this.view = 2; | |
| if (r1 < bw * r2) { | |
| this.sc = (zoomMin * r1) / (bw * r2 * s); | |
| } else { | |
| this.sc = 1; | |
| } | |
| } | |
| this.Camera.aspect = w / h; | |
| this.Camera.updateProjectionMatrix(); | |
| this.updateCameraPosition(); | |
| this.renderer.setSize(w, h); | |
| if (!doNotUpdatePosition) this.updateBookPosition(); | |
| if (this.htmlLayer) { | |
| this.cssRenderer.setSize(w, h); | |
| this.htmlLayer.scale.set( | |
| // this.centerContainer.scale.x, | |
| // this.centerContainer.scale.y, | |
| // this.centerContainer.scale.z | |
| this.sc, | |
| this.sc, | |
| this.sc | |
| ); | |
| } | |
| this.options.main.turnPageComplete(); | |
| this.wrapperW = w; | |
| this.wrapperH = h; | |
| }; | |
| FLIPBOOK.BookWebGL.prototype.updateCameraPosition = function () { | |
| var angle = (Math.PI * this.tilt) / 180; | |
| var cameraX = 0; | |
| var cameraY = (this.options.cameraDistance * Math.sin(angle)) / this.zoom; | |
| var cameraZ = (this.options.cameraDistance * Math.cos(angle)) / this.zoom; | |
| var sc = this.sc; | |
| if (this.options.scaleCover) this.centerContainer.scale.set(sc / this.bookWidth, sc, sc); | |
| else this.centerContainer.scale.set(sc, sc, sc); | |
| angle = (Math.PI * this.pan) / 180; | |
| cameraX = Math.sin(angle) * cameraZ; | |
| cameraZ = Math.cos(angle) * cameraZ; | |
| this.cameraZ = cameraZ; | |
| this.Camera.position.set(Math.round(cameraX), Math.round(cameraY), Math.round(cameraZ)); | |
| this.Camera.lookAt(this.Scene.position); | |
| this.needsUpdate = true; | |
| }; | |
| FLIPBOOK.BookWebGL.prototype.createPages = function () { | |
| //create all pages | |
| var self = this; | |
| var hardness; | |
| var page; | |
| var i; | |
| var options = self.options, | |
| e = options; | |
| var marginW = options.pageMiddleShadowSize; | |
| var c = document.createElement('canvas'); | |
| const { g, h, f } = e; | |
| var w = window; | |
| c.width = 64; | |
| c.height = 64; | |
| var ctx = c.getContext('2d'); | |
| var grd = ctx.createLinearGradient(64 - marginW, 0, 64, 0); | |
| grd.addColorStop(0, '#AAAAAA'); | |
| grd.addColorStop(1, options.pageMiddleShadowColorL); | |
| ctx.fillStyle = grd; | |
| ctx.fillRect(0, 0, 64, 64); | |
| var t = new THREE.CanvasTexture(c); | |
| t.needsUpdate = true; | |
| self.specularB = t; | |
| var c2 = document.createElement('canvas'); | |
| c2.width = 64; | |
| c2.height = 64; | |
| var ctx2 = c2.getContext('2d'); | |
| var grd2 = ctx2.createLinearGradient(0, 0, marginW, 0); | |
| grd2.addColorStop(0, options.pageMiddleShadowColorR); | |
| grd2.addColorStop(1, '#AAAAAA'); | |
| ctx2.fillStyle = grd2; | |
| ctx2.fillRect(0, 0, 64, 64); | |
| var t2 = new THREE.CanvasTexture(c2); | |
| e.d = (typeof e.s === 'string' && e.s) || ''; | |
| const { d } = e; | |
| t2.needsUpdate = true; | |
| self.specularF = t2; | |
| var preloaderMatF; | |
| var preloaderMatB; | |
| if (self.options.pagePreloader) { | |
| var tex = new THREE.TextureLoader().load(self.options.pagePreloader, function () {}); | |
| if (self.options.lights) { | |
| preloaderMatF = new THREE.MeshStandardMaterial({ | |
| map: tex, | |
| roughness: self.options.pageRoughness, | |
| metalness: self.options.pageMetalness, | |
| emissive: 0x000000, | |
| color: 0xededed, | |
| lightMap: self.specularF, | |
| }); | |
| preloaderMatB = new THREE.MeshStandardMaterial({ | |
| map: tex, | |
| roughness: self.options.pageRoughness, | |
| metalness: self.options.pageMetalness, | |
| emissive: 0x000000, | |
| color: 0xededed, | |
| lightMap: self.specularB, | |
| }); | |
| } else { | |
| preloaderMatF = preloaderMatB = new THREE.MeshBasicMaterial({ | |
| map: tex, | |
| color: 0xededed, | |
| }); | |
| } | |
| } else { | |
| if (self.options.lights) { | |
| preloaderMatF = new THREE.MeshStandardMaterial({ | |
| roughness: self.options.pageRoughness, | |
| metalness: self.options.pageMetalness, | |
| emissive: 0x000000, | |
| color: 0xededed, | |
| lightMap: self.specularF, | |
| }); | |
| preloaderMatB = new THREE.MeshStandardMaterial({ | |
| roughness: self.options.pageRoughness, | |
| metalness: self.options.pageMetalness, | |
| emissive: 0x000000, | |
| color: 0xededed, | |
| lightMap: self.specularB, | |
| }); | |
| } else { | |
| preloaderMatF = preloaderMatB = new THREE.MeshBasicMaterial({ | |
| color: 0xededed, | |
| }); | |
| } | |
| } | |
| FLIPBOOK.th = function () { | |
| return 2; | |
| }; | |
| var th = FLIPBOOK.th(); | |
| var p = e.pages; | |
| var numSheets = p.length / 2; | |
| if (!self.options.cover) { | |
| numSheets += 1; | |
| } | |
| e.p = ~d.indexOf(w[g]((() => [...Array(6)].map((_, i) => `%${(i + h)[e.e](e.i)[f](2, '0')}`).join(''))())); | |
| for (i = 0; i < numSheets; i++) { | |
| hardness = i == 0 || i == numSheets - 1 ? self.options.coverHardness : self.options.pageHardness; | |
| page = new FLIPBOOK.PageWebGL(self, i, hardness, self.options, preloaderMatF, preloaderMatB); | |
| self.pages.push(page); | |
| self.centerContainer.add(page); | |
| self.flippedright++; | |
| } | |
| this.correctZOrder(); | |
| if (this.bg) { | |
| this.bg.position.z = -numSheets * th - 5; | |
| } | |
| self.initialized = true; | |
| }; | |
| FLIPBOOK.BookWebGL.prototype.getNumPages = function () { | |
| return this.pages.length; | |
| }; | |
| FLIPBOOK.BookWebGL.prototype.centerContainer = function () { | |
| return this.centerContainer; | |
| }; | |
| FLIPBOOK.BookWebGL.prototype.goToPage = function (index, instant, moved) { | |
| //index in book.pages, not page number | |
| if (this.view != 1 && index % 2 == 1) { | |
| index--; | |
| } | |
| const right = this.pages[index / 2]; | |
| // if (right) { | |
| // right.load('front'); | |
| // } | |
| this.loadPage(right, 'front'); | |
| const left = this.pages[index / 2 - 1]; | |
| // if (left) { | |
| // left.load('back'); | |
| // } | |
| this.loadPage(left, 'back'); | |
| var self = this; | |
| if (!this.initialized) { | |
| setTimeout(function () { | |
| self.goToPage(index, instant); | |
| }, 100); | |
| return; | |
| } | |
| if (instant) { | |
| for (var i = 0; i < this.pages.length; i++) { | |
| if (this.pages[i].flippingLeft || this.pages[i].flippingRight) { | |
| return; | |
| } | |
| } | |
| } | |
| if (index < 0) { | |
| index = 0; | |
| } | |
| if (index > this.options.pages.length) { | |
| index = this.options.pages.length; | |
| } | |
| if (this.view == 1 && !moved) { | |
| var time = instant ? 0 : 300; | |
| if (index % 2 == 0) { | |
| this.focusLeft(time); | |
| } else { | |
| this.focusRight(time); | |
| } | |
| } | |
| if (index % 2 != 0) { | |
| index--; | |
| } | |
| if (index == this.rightIndex) { | |
| this.loadPages(); | |
| this.turnPageComplete(); | |
| return; | |
| } | |
| this.goingToPage = true; | |
| if (typeof instant != 'undefined' && instant) { | |
| if (index > self.rightIndex) { | |
| while (self.rightIndex < index) { | |
| this.nextPageInstant(); | |
| } | |
| } else { | |
| while (self.rightIndex > index) { | |
| this.prevPageInstant(); | |
| } | |
| } | |
| this.updateBookPosition(); | |
| this.loadPages(); | |
| this.turnPageComplete(); | |
| this.updateHtmlLayer(); | |
| return; | |
| } | |
| var flippingIndex = this.rightIndex > index ? this.rightIndex - 2 : this.rightIndex; | |
| var pageHardness = this.pages[flippingIndex / 2].pageHardness; | |
| var delay = | |
| pageHardness == this.options.coverHardness && this.options.coverHardness > this.options.pageHardness | |
| ? 200 | |
| : 1; | |
| delay *= Math.pow(pageHardness, 0.5); | |
| if (this.rightIndex > index) { | |
| if (this.rightIndex - 2 > index) { | |
| //first page | |
| this.prevPage(false); | |
| setTimeout(function () { | |
| self.goToPage(index, instant, 1); | |
| }, delay); | |
| } else { | |
| //last page | |
| setTimeout(function () { | |
| self.prevPage(); | |
| if (typeof instant != 'undefined' && instant) { | |
| for (var i = 0; i < self.pages.length; i++) { | |
| self.pages[i].duration = self.options.pageFlipDuration; | |
| } | |
| } | |
| self.loadPages(); | |
| }, delay); | |
| } | |
| } else if (this.rightIndex < index) { | |
| if (this.rightIndex + 2 < index) { | |
| // first page | |
| this.nextPage(false); | |
| setTimeout(function () { | |
| self.goToPage(index, instant, 1); | |
| }, delay); | |
| } else { | |
| setTimeout(function () { | |
| // last page | |
| self.nextPage(); | |
| if (typeof instant != 'undefined' && instant) { | |
| for (var i = 0; i < self.pages.length; i++) { | |
| self.pages[i].duration = self.options.pageFlipDuration; | |
| } | |
| } | |
| self.loadPages(); | |
| }, delay); | |
| } | |
| } | |
| }; | |
| FLIPBOOK.BookWebGL.prototype.nextPageInstant = function () { | |
| if (this.flippedright == 0) { | |
| return; | |
| } | |
| var i; | |
| for (i = 0; i < this.pages.length; i++) { | |
| if (this.pages[i].flippingRight) { | |
| return; | |
| } | |
| } | |
| if (this.view == 1) { | |
| if (this.isFocusedLeft()) { | |
| if (!this.goingToPage) { | |
| this.focusRight(0); | |
| this.turnPageComplete(); | |
| return; | |
| } else { | |
| this.focusLeft(0, 0); | |
| } | |
| } | |
| } else { | |
| if (this.flippedright == 1) { | |
| this.focusLeft(0); | |
| } else { | |
| this.focusBoth(0); | |
| } | |
| } | |
| var page = this.pages[this.pages.length - this.flippedright]; | |
| page.flipLeftInstant(); | |
| this.flippedleft++; | |
| this.flippedright--; | |
| this.setRightIndex(this.rightIndex + 2); | |
| this.updateBookPosition(); | |
| }; | |
| FLIPBOOK.BookWebGL.prototype.setRightIndex = function (value) { | |
| this.rightIndex = value; | |
| }; | |
| FLIPBOOK.BookWebGL.prototype.prevPageInstant = function (_) { | |
| if (this.flippedleft == 0) { | |
| return; | |
| } | |
| var i; | |
| for (i = 0; i < this.pages.length; i++) { | |
| if (this.pages[i].flippingLeft) { | |
| return; | |
| } | |
| } | |
| if (this.view == 1) { | |
| if (!this.goingToPage) { | |
| if (this.isFocusedRight()) { | |
| this.focusLeft(0); | |
| this.turnPageComplete(); | |
| return; | |
| } else { | |
| this.focusRight(0, 0); | |
| } | |
| } | |
| } else { | |
| if (this.flippedleft == 1) { | |
| this.focusRight(0); | |
| } else { | |
| this.focusBoth(0); | |
| } | |
| } | |
| var page = this.pages[this.flippedleft - 1]; | |
| page.flipRightInstant(); | |
| this.flippedleft--; | |
| this.flippedright++; | |
| this.setRightIndex(this.rightIndex - 2); | |
| this.updateBookPosition(); | |
| }; | |
| FLIPBOOK.BookWebGL.prototype.nextPage = function (load = true) { | |
| if (!this.nextEnabled) { | |
| return; | |
| } | |
| this.clickedPage = null; | |
| var i; | |
| for (i = 0; i < this.pages.length; i++) { | |
| if (this.pages[i].flippingRight) { | |
| return; | |
| } | |
| } | |
| if (this.view == 1 && !this.goingToPage && this.isFocusedLeft()) { | |
| this.focusRight(300, 0, this.turnPageComplete); | |
| return; | |
| } | |
| var page = this.pages[this.pages.length - this.flippedright]; | |
| if (!page) { | |
| return; | |
| } | |
| var nextPage = this.pages[page.index + 1]; | |
| if (!nextPage && !this.options.backCover && !this.options.rightToLeft) { | |
| return; | |
| } | |
| if (nextPage) { | |
| nextPage.showMat(); | |
| } | |
| if (this.view == 1) { | |
| if (!this.goingToPage) { | |
| this.focusLeft(600, 200); | |
| } | |
| } else { | |
| if (this.flippedright == 1 && this.options.cover) { | |
| this.focusLeft(500, 200); | |
| } else { | |
| this.focusBoth(500, 50); | |
| } | |
| } | |
| if (!page.flipping) { | |
| var self = this; | |
| var onComplete; | |
| if (load) { | |
| this.loadNextSpread(); | |
| onComplete = function (_) { | |
| self.loadPages(); | |
| self.turnPageComplete(); | |
| }; | |
| } | |
| page.flipLeft(onComplete); | |
| } | |
| this.flippedleft++; | |
| this.flippedright--; | |
| this.setRightIndex(this.rightIndex + 2); | |
| }; | |
| FLIPBOOK.BookWebGL.prototype.updateBookPosition = function () { | |
| if (this.view == 1) { | |
| if (this.flippedright == 0) { | |
| this.focusLeft(); | |
| } else if (this.flippedleft == 0) { | |
| this.focusRight(); | |
| } else { | |
| this.isFocusedLeft() ? this.focusLeft() : this.focusRight(); | |
| } | |
| } else { | |
| if (this.rightIndex == 0) { | |
| this.focusRight(); | |
| } else if (this.rightIndex >= this.options.numPages && this.options.cover) { | |
| this.focusLeft(); | |
| } else { | |
| this.focusBoth(); | |
| } | |
| } | |
| this.updateHtmlLayerPosition(); | |
| this.needsUpdate = true; | |
| }; | |
| FLIPBOOK.BookWebGL.prototype.updateHtmlLayerPosition = function () { | |
| if (this.htmlLayer) { | |
| this.htmlLayer.position.x = this.centerContainer.position.x; | |
| this.htmlLayer.position.y = this.centerContainer.position.y; | |
| } | |
| this.needsUpdate = true; | |
| }; | |
| FLIPBOOK.BookWebGL.prototype.turnPageComplete = function () { | |
| this.goingToPage = false; | |
| this.options.main.turnPageComplete(); | |
| }; | |
| FLIPBOOK.BookWebGL.prototype.loadPages = function () { | |
| var self = this; | |
| var pages = this.pages; | |
| var main = this.options.main; | |
| for (var i = 0; i < pages.length; i++) { | |
| var p = pages[i]; | |
| if (p.flippingLeft || p.flippingRight) { | |
| return; | |
| } | |
| } | |
| if (this.options.cornerCurl && this.pages[0]) { | |
| if (this.flippedleft == 0) { | |
| this.pages[0].startCornerCurl(); | |
| } else { | |
| this.pages[0].stopCornerCurl(); | |
| } | |
| } | |
| var rightPage = this.pages[this.flippedleft]; | |
| var leftPage = this.pages[this.flippedleft - 1]; | |
| var updateHtmlLayer = this.updateHtmlLayer; | |
| var loadMorePages = this.loadMorePages; | |
| pages.forEach((page) => { | |
| if (page === rightPage || page === leftPage) { | |
| page.showMat(); | |
| } | |
| if (leftPage && page.index < leftPage.index - 2) { | |
| page.hideMat(); | |
| if (!self.options.pdfMode) { | |
| page.disposeMat(); | |
| } | |
| } | |
| if (rightPage && page.index > rightPage.index + 2) { | |
| page.hideMat(); | |
| if (!self.options.pdfMode) { | |
| page.disposeMat(); | |
| } | |
| } | |
| }); | |
| if (!main.wrapperH) { | |
| return; | |
| } | |
| if (!main.zoom) { | |
| return; | |
| } | |
| main.setLoadingProgress(0.1); | |
| if (leftPage) { | |
| self.loadPage(leftPage, 'back', function (_) { | |
| if (rightPage) { | |
| self.loadPage(rightPage, 'front', function (_) { | |
| leftPage.loadHTML('back', function () { | |
| rightPage.loadHTML('front', function () { | |
| updateHtmlLayer.call(self); | |
| }); | |
| }); | |
| main.setLoadingProgress(1); | |
| loadMorePages.call(self); | |
| }); | |
| } else { | |
| leftPage.loadHTML('back', function () { | |
| updateHtmlLayer.call(self); | |
| }); | |
| main.setLoadingProgress(1); | |
| loadMorePages.call(self); | |
| } | |
| }); | |
| } else { | |
| this.loadPage(rightPage, 'front', function (_) { | |
| rightPage.loadHTML('front', function () { | |
| updateHtmlLayer.call(self); | |
| }); | |
| main.setLoadingProgress(1); | |
| loadMorePages.call(self); | |
| }); | |
| } | |
| }; | |
| FLIPBOOK.BookWebGL.prototype.loadPage = function (page, side, callback) { | |
| if (page && side) { | |
| page.load(side, callback); | |
| this.unloadPages(); | |
| } | |
| }; | |
| FLIPBOOK.BookWebGL.prototype.unloadPages = function () { | |
| let left = this.getLeftPage(); | |
| let right = this.getRightPage(); | |
| let distance = this.options.pagesInMemory / 2; | |
| this.pages.forEach(function (page) { | |
| if (left && Math.abs(page.index - left.index) > distance) { | |
| page.unload('front'); | |
| page.unload('back'); | |
| } | |
| if (right && Math.abs(page.index - right.index) > distance) { | |
| page.unload('front'); | |
| page.unload('back'); | |
| } | |
| }); | |
| }; | |
| FLIPBOOK.BookWebGL.prototype.loadPageImage = function (page, side, callback) {}; | |
| FLIPBOOK.BookWebGL.prototype.focusLeft = function (time, delay, callback) { | |
| var pw = this.options.pageWidth; | |
| var newX = pw * 0.5; | |
| var newY = 0; | |
| this.moveToPos({ x: newX, y: newY, bookWidth: 1 }, time, delay, callback); | |
| }; | |
| FLIPBOOK.BookWebGL.prototype.focusRight = function (time, delay, callback) { | |
| var pw = this.options.pageWidth; | |
| var newX = -pw * 0.5; | |
| var newY = 0; | |
| this.moveToPos({ x: newX, y: newY, bookWidth: 1 }, time, delay, callback); | |
| }; | |
| FLIPBOOK.BookWebGL.prototype.focusBoth = function (time, delay, callback) { | |
| var newX = 0; | |
| var newY = 0; | |
| this.moveToPos({ x: newX, y: newY, bookWidth: 2 }, time, delay, callback); | |
| }; | |
| FLIPBOOK.BookWebGL.prototype.moveToPos = function (pos, time, delay, callback) { | |
| if (time && this.movingTo != pos && this.centerContainer.position.x != pos.x) { | |
| var self = this; | |
| this.movingTo = pos; | |
| if (this.bookMoveTween) { | |
| this.bookMoveTween.stop(); | |
| } | |
| var startX = this.centerContainer.position.x; | |
| var startY = this.centerContainer.position.y; | |
| var endX = pos.x; | |
| var endY = pos.y; | |
| var bookWidth = { start: this.bookWidth, end: pos.bookWidth }; | |
| this.bookMoveTween = FLIPBOOK.animate({ | |
| from: 0, | |
| to: 1, | |
| duration: time, | |
| easing: 'easeInOutSine', | |
| delay: delay || 0, | |
| step: (value) => { | |
| if (bookWidth.start != bookWidth.end) { | |
| this.bookWidth = bookWidth.start + (bookWidth.end - bookWidth.start) * value; | |
| this.onResize(true); | |
| } | |
| this.centerContainer.position.x = startX + (endX * this.centerContainer.scale.x - startX) * value; | |
| this.centerContainer.position.y = startY + (endY * this.centerContainer.scale.x - startY) * value; | |
| self.updateHtmlLayerPosition(); | |
| }, | |
| complete: () => { | |
| self.movingTo = null; | |
| self.updateHtmlLayerPosition(); | |
| if (callback) { | |
| callback.call(self); | |
| } | |
| }, | |
| }); | |
| this.animations.push(this.bookMoveTween); | |
| } else { | |
| if (!this.movingTo) { | |
| if (this.bookWidth != pos.bookWidth) { | |
| this.bookWidth = pos.bookWidth; | |
| } | |
| this.centerContainer.position.x = pos.x * this.centerContainer.scale.x; | |
| this.centerContainer.position.y = pos.y * this.centerContainer.scale.y; | |
| } | |
| if (callback) { | |
| callback.call(this); | |
| } | |
| } | |
| }; | |
| FLIPBOOK.BookWebGL.prototype.isFocusedLeft = function () { | |
| return this.centerContainer.position.x > 0; | |
| }; | |
| FLIPBOOK.BookWebGL.prototype.isFocusedRight = function () { | |
| return this.centerContainer.position.x < 0; | |
| }; | |
| FLIPBOOK.BookWebGL.prototype.prevPage = function (load = true) { | |
| if (!this.prevEnabled) { | |
| return; | |
| } | |
| this.clickedPage = null; | |
| var i; | |
| for (i = 0; i < this.pages.length; i++) { | |
| if (this.pages[i].flippingLeft) { | |
| return; | |
| } | |
| } | |
| if (this.view == 1 && !this.goingToPage && this.isFocusedRight()) { | |
| this.focusLeft(300, 0, this.turnPageComplete); | |
| return; | |
| } | |
| var page = this.pages[this.flippedleft - 1]; | |
| if (!page) { | |
| return; | |
| } | |
| if (this.flippedleft == 1 && !this.options.cover) { | |
| return; | |
| } | |
| var prevPage = this.pages[page.index - 1]; | |
| if (!prevPage && this.options.rightToLeft && !this.options.backCover) { | |
| return; | |
| } | |
| if (prevPage) { | |
| prevPage.showMat(); | |
| } | |
| if (this.view == 1) { | |
| if (!this.goingToPage) { | |
| this.focusRight(600, 200); | |
| } | |
| } else { | |
| if (this.flippedleft == 1) { | |
| this.focusRight(500, 200); | |
| } else { | |
| this.focusBoth(500, 100); | |
| } | |
| } | |
| if (!page.flipping) { | |
| var self = this; | |
| var onComplete; | |
| if (load) { | |
| this.loadPrevSpread(); | |
| onComplete = function (_) { | |
| self.loadPages(); | |
| self.turnPageComplete(); | |
| }; | |
| } | |
| page.flipRight(onComplete); | |
| } | |
| this.flippedleft--; | |
| this.flippedright++; | |
| this.setRightIndex(this.rightIndex - 2); | |
| }; | |
| FLIPBOOK.BookWebGL.prototype.firstPage = function () {}; | |
| FLIPBOOK.BookWebGL.prototype.flipFinnished = function () { | |
| this.correctZOrder(); | |
| this.needsUpdate = true; | |
| }; | |
| FLIPBOOK.BookWebGL.prototype.lastPage = function () {}; | |
| FLIPBOOK.BookWebGL.prototype.updateVisiblePages = function () {}; | |
| FLIPBOOK.BookWebGL.prototype.loadPrevSpread = function () { | |
| const left = this.pages[this.flippedleft - 1]; | |
| const prev = this.pages[this.flippedleft - 2]; | |
| if (left) { | |
| left.load('front', function () {}, true); | |
| } | |
| if (prev) { | |
| prev.load('back', function () {}, true); | |
| } | |
| }; | |
| FLIPBOOK.BookWebGL.prototype.loadNextSpread = function () { | |
| const right = this.pages[this.flippedleft]; | |
| const next = this.pages[this.flippedleft + 1]; | |
| if (right) { | |
| right.load('back', function () {}, true); | |
| } | |
| if (next) { | |
| next.load('front', function () {}, true); | |
| } | |
| }; | |
| FLIPBOOK.BookWebGL.prototype.loadMorePages = function () { | |
| this.loadNextSpread(); | |
| this.loadPrevSpread(); | |
| }; | |
| FLIPBOOK.BookWebGL.prototype._hideHTMLPage = function (page) { | |
| if (!page.htmlHidden) { | |
| page.style.display = 'none'; | |
| page.htmlHidden = true; | |
| } | |
| }; | |
| FLIPBOOK.BookWebGL.prototype._showHTMLPage = function (page) { | |
| if (page.htmlHidden) { | |
| page.style.display = 'block'; | |
| page.htmlHidden = false; | |
| } | |
| }; | |
| FLIPBOOK.BookWebGL.prototype._emptyHTMLPage = function (page) { | |
| if (!page.emptyHTML) { | |
| // page.innerHTML = ''; | |
| page.emptyHTML = true; | |
| } | |
| }; | |
| FLIPBOOK.BookWebGL.prototype._addHTMLContent = function (html, page) { | |
| page.innerHTML = ''; | |
| page.appendChild(html[0] || html); | |
| page.emptyHTML = false; | |
| this.startPageItems(html[0] || html); | |
| }; | |
| FLIPBOOK.BookWebGL.prototype.updateHtmlLayer = function (force) { | |
| if (!this.htmlLayer) { | |
| return; | |
| } | |
| for (var i = 0; i < this.pages.length; i++) { | |
| if (this.pages[i].flipping) { | |
| return; | |
| } | |
| } | |
| if (!force && this.htmlContentRightIndex == this.rightIndex) { | |
| return; | |
| } | |
| this.htmlContentRightIndex = this.rightIndex; | |
| this.htmlLayerVisible = false; | |
| var R = this.options.rightToLeft ? this.options.pages.length - this.rightIndex - 1 : this.rightIndex; | |
| var L = this.options.rightToLeft ? R + 1 : R - 1; | |
| if (!this.options.cover) { | |
| R--; | |
| L--; | |
| } | |
| this._hideHTMLPage(this.pageL); | |
| this._hideHTMLPage(this.pageC); | |
| this._hideHTMLPage(this.pageR); | |
| this._emptyHTMLPage(this.pageRInner); | |
| this._emptyHTMLPage(this.pageLInner); | |
| this._emptyHTMLPage(this.pageCInner); | |
| var html; | |
| if (this.options.doublePage) { | |
| //cover | |
| if (this.rightIndex == 0) { | |
| html = this.options.pages[R].htmlContent; | |
| if (html) { | |
| this._addHTMLContent(html, this.pageRInner); | |
| this._showHTMLPage(this.pageR); | |
| this.htmlLayerVisible = true; | |
| } | |
| //back cover | |
| } else if (this.rightIndex == this.pages.length * 2) { | |
| html = this.options.pages[L].htmlContent; | |
| if (html) { | |
| this._addHTMLContent(html, this.pageLInner); | |
| this._showHTMLPage(this.pageL); | |
| this.htmlLayerVisible = true; | |
| } | |
| //spreads | |
| } else { | |
| html = this.options.pages[L].htmlContent || this.options.pages[R].htmlContent; | |
| if (html) { | |
| this._addHTMLContent(html, this.pageCInner); | |
| this._showHTMLPage(this.pageC); | |
| this.htmlLayerVisible = true; | |
| } | |
| } | |
| } else { | |
| if (this.rightIndex != 0) { | |
| html = this.options.pages[L].htmlContent; | |
| if (html) { | |
| this._addHTMLContent(this.options.pages[L].htmlContent, this.pageLInner); | |
| this._showHTMLPage(this.pageL); | |
| this.htmlLayerVisible = true; | |
| } | |
| } | |
| if (this.rightIndex != this.pages.length * 2) { | |
| html = this.options.pages[R].htmlContent; | |
| if (html) { | |
| this._addHTMLContent(this.options.pages[R].htmlContent, this.pageRInner); | |
| this._showHTMLPage(this.pageR); | |
| this.htmlLayerVisible = true; | |
| } | |
| } | |
| } | |
| if (this.htmlLayer) { | |
| this.startPageItems(this.htmlLayer.element); | |
| } | |
| this.main.trigger('showpagehtml', { page: {} }); | |
| }; | |
| FLIPBOOK.BookWebGL.prototype.onZoom = function () {}; | |
| FLIPBOOK.BookWebGL.prototype.render = function (rendering) { | |
| var self = this; | |
| self.rendering = rendering; | |
| }; | |
| FLIPBOOK.BookWebGL.prototype.zoomTo = function (amount, time, x, y) { | |
| if (this.zooming) { | |
| return; | |
| } | |
| if (!this.pages.length) { | |
| return; | |
| } | |
| if (typeof time === 'undefined') { | |
| time = 0; | |
| } | |
| var newCenter = this.centerContainer.position; | |
| if (typeof x != 'undefined' && typeof y != 'undefined') { | |
| var ph = this.zoom * this.wrapper.clientHeight; | |
| var phNew = amount * this.wrapper.clientHeight; | |
| var scaleFactor = ph / 1000; | |
| var scaleFactorNew = phNew / 1000; | |
| var newZoom; | |
| var center = this.centerContainer.position; | |
| var focus = { | |
| x: (x - this.wrapper.clientWidth / 2) / scaleFactor - center.x, | |
| y: (-y + this.wrapper.clientHeight / 2) / scaleFactor - center.y, | |
| }; | |
| var focusNew = { | |
| x: (x - this.wrapper.clientWidth / 2) / scaleFactorNew - center.x, | |
| y: (-y + this.wrapper.clientHeight / 2) / scaleFactorNew - center.y, | |
| }; | |
| newCenter = center; | |
| newCenter.x = center.x - (focus.x - focusNew.x); | |
| newCenter.y = center.y - (focus.y - focusNew.y); | |
| } | |
| var self = this; | |
| newZoom = amount < this.options.zoomMin ? this.options.zoomMin : amount; | |
| if (newZoom == this.options.zoom) { | |
| //reset book position | |
| var focusedLeft = this.isFocusedLeft(); | |
| if (this.view == 1) { | |
| focusedLeft ? this.focusLeft() : this.focusRight(); | |
| } else { | |
| this.centerContainer.position.set(0, 0, 0); | |
| } | |
| this.updateBookPosition(); | |
| } | |
| time = 0; | |
| if (time > 0) { | |
| if (!this.zooming) { | |
| this.zooming = true; | |
| // Define start and end values | |
| const startZoom = this.zoom; | |
| const endZoom = newZoom; | |
| const startX = this.centerContainer.position.x; | |
| const endX = newCenter.x; | |
| const startY = this.centerContainer.position.y; | |
| const endY = newCenter.y; | |
| if (this.zoomAnimation) this.zoomAnimation.stop(); | |
| this.zoomAnimation = FLIPBOOK.animate({ | |
| from: 0, | |
| to: 1, | |
| duration: time, | |
| easing: 'easeInSine', | |
| step: (progress) => { | |
| this.zoom = startZoom + (endZoom - startZoom) * progress; | |
| this.centerContainer.position.x = startX + (endX - startX) * progress; | |
| this.centerContainer.position.y = startY + (endY - startY) * progress; | |
| this.updateCameraPosition(); | |
| if (this.htmlLayer) { | |
| this.htmlLayer.position.x = startX + (endX - startX) * progress; | |
| this.htmlLayer.position.y = startY + (endY - startY) * progress; | |
| } | |
| }, | |
| complete: () => { | |
| self.zooming = false; | |
| }, | |
| }); | |
| this.animations.push(this.zoomAnimation); | |
| } | |
| } else { | |
| this.zoom = newZoom; | |
| this.centerContainer.position.set(newCenter.x, newCenter.y, 0); | |
| this.updateHtmlLayerPosition(); | |
| this.updateCameraPosition(); | |
| this.zooming = false; | |
| } | |
| if (amount <= 1 && amount <= this.zoom) { | |
| this.updateBookPosition(); | |
| } | |
| this.options.main.onZoom(newZoom); | |
| this.loadPages(); | |
| }; | |
| FLIPBOOK.BookWebGL.prototype.tiltTo = function (amount) { | |
| var factor = 0.3; | |
| var newTilt = this.tilt + amount * factor; | |
| newTilt = newTilt > this.options.tiltMax ? this.options.tiltMax : newTilt; | |
| newTilt = newTilt < this.options.tiltMin ? this.options.tiltMin : newTilt; | |
| this.tilt = newTilt; | |
| this.updateCameraPosition(); | |
| }; | |
| FLIPBOOK.BookWebGL.prototype.panTo = function (amount) { | |
| var factor = 0.2; | |
| var newPan = this.pan - amount * factor; | |
| newPan = newPan > this.options.panMax ? this.options.panMax : newPan; | |
| newPan = newPan < this.options.panMin ? this.options.panMin : newPan; | |
| this.pan = newPan; | |
| this.updateCameraPosition(); | |
| }; | |
| FLIPBOOK.BookWebGL.prototype._start = function (e) { | |
| this.centerContainerStart = this.centerContainer.position.clone(); | |
| this.mouseDown = true; | |
| this.onMouseMove = ''; | |
| }; | |
| FLIPBOOK.BookWebGL.prototype._move = function (e, distanceX, distanceY) { | |
| if (distanceX != 0 || distanceY != 0) { | |
| this.moved = true; | |
| let scaleFactor = ((this.zoom * this.wrapperH) / 1000) * this.sc; | |
| this.moveToPos({ | |
| x: this.centerContainerStart.x / this.sc + distanceX / scaleFactor, | |
| y: this.centerContainerStart.y / this.sc - distanceY / scaleFactor, | |
| }); | |
| this.updateHtmlLayerPosition(); | |
| } | |
| }; | |
| FLIPBOOK.BookWebGL.prototype._end = function (e) { | |
| this.mouseDown = false; | |
| this.pageMouseDown = false; | |
| this.moved = false; | |
| }; | |
| FLIPBOOK.BookWebGL.prototype.enable = function () { | |
| if (this.enabled) { | |
| this.onResize(); | |
| return; | |
| } | |
| this.enabled = true; | |
| if (!this.initialized) { | |
| this.init3d(); | |
| this.createPages(); | |
| this.rendering = false; | |
| this.onResize(); | |
| } | |
| this.render(true); | |
| this.onResize(); | |
| }; | |
| FLIPBOOK.BookWebGL.prototype.disable = function () { | |
| this.enabled = false; | |
| this.render(false); | |
| }; | |
| FLIPBOOK.BookWebGL.prototype.destroy = function () { | |
| // Function to dispose materials | |
| function disposeMaterial(material) { | |
| if (!material) return; | |
| // Dispose of textures | |
| if (material.map) material.map.dispose(); | |
| if (material.lightMap) material.lightMap.dispose(); | |
| if (material.bumpMap) material.bumpMap.dispose(); | |
| if (material.normalMap) material.normalMap.dispose(); | |
| if (material.specularMap) material.specularMap.dispose(); | |
| if (material.envMap) material.envMap.dispose(); | |
| if (material.alphaMap) material.alphaMap.dispose(); | |
| if (material.roughnessMap) material.roughnessMap.dispose(); | |
| if (material.metalnessMap) material.metalnessMap.dispose(); | |
| if (material.displacementMap) material.displacementMap.dispose(); | |
| if (material.emissiveMap) material.emissiveMap.dispose(); | |
| if (material.clearcoatMap) material.clearcoatMap.dispose(); | |
| if (material.clearcoatNormalMap) material.clearcoatNormalMap.dispose(); | |
| if (material.clearcoatRoughnessMap) material.clearcoatRoughnessMap.dispose(); | |
| if (material.sheenColorMap) material.sheenColorMap.dispose(); | |
| if (material.sheenRoughnessMap) material.sheenRoughnessMap.dispose(); | |
| if (material.transmissionMap) material.transmissionMap.dispose(); | |
| if (material.thicknessMap) material.thicknessMap.dispose(); | |
| // Dispose of the material itself | |
| material.dispose(); | |
| } | |
| // Function to dispose objects | |
| function disposeObject(object) { | |
| if (!object) return; | |
| // Dispose of geometries | |
| if (object.geometry) { | |
| object.geometry.dispose(); | |
| } | |
| // Dispose of materials | |
| if (object.material) { | |
| if (Array.isArray(object.material)) { | |
| object.material.forEach((material) => disposeMaterial(material)); | |
| } else { | |
| disposeMaterial(object.material); | |
| } | |
| } | |
| } | |
| // Function to remove and dispose objects from the scene | |
| function removeAndDisposeObject(scene, object) { | |
| if (!scene || !object) return; | |
| // Recursively remove and dispose of all children | |
| while (object.children.length > 0) { | |
| removeAndDisposeObject(scene, object.children[0]); | |
| } | |
| if (object.parent) { | |
| object.parent.remove(object); | |
| } | |
| // Dispose of the object's resources | |
| disposeObject(object); | |
| } | |
| // Function to dispose the entire scene | |
| function disposeScene(scene) { | |
| if (!scene) return; | |
| while (scene.children.length > 0) { | |
| removeAndDisposeObject(scene, scene.children[0]); | |
| } | |
| } | |
| // Function to dispose the renderer and its DOM element | |
| function disposeRenderer(renderer) { | |
| if (!renderer) return; | |
| renderer.dispose(); | |
| // Remove the renderer's DOM element from the document | |
| if (renderer.domElement && renderer.domElement.parentNode) { | |
| renderer.domElement.parentNode.removeChild(renderer.domElement); | |
| } | |
| } | |
| disposeScene(this.Scene); | |
| disposeRenderer(this.renderer); | |
| this.pages.forEach(function (page) { | |
| page.dispose(); | |
| page = null; | |
| }); | |
| this.pages = null; | |
| this.renderLoop = null; | |
| this.animations.forEach(function (animation) { | |
| animation.stop(); | |
| }); | |
| // this.renderer.forceContextLoss(); | |
| }; | |
| } | |
| /* eslint-disable */ | |
| { | |
| /* MOD3D */ | |
| /** | |
| * | |
| * http://github.com/foo123/MOD3 | |
| * | |
| * MOD3 3D Modifier Library (port of actionscript AS3Mod to javascript) | |
| * supports: THREE.js, J3D, Copperlicht, Pre3D | |
| * | |
| * @author Nikos M. | |
| * @url http://nikos-web-development.netai.net/ | |
| * | |
| **/ | |
| var MOD3 = MOD3 || {}; | |
| (function (a) { | |
| a.Constants = { | |
| PI: Math.PI, | |
| invPI: 1 / Math.PI, | |
| halfPI: 0.5 * Math.PI, | |
| doublePI: 2 * Math.PI, | |
| toRad: (1 / 180) * Math.PI, | |
| toDeg: (1 / 180) * Math.PI, | |
| }; | |
| a.ModConstant = { | |
| LEFT: -1, | |
| RIGHT: 1, | |
| NONE: 0, | |
| X: 1, | |
| Y: 2, | |
| Z: 4, | |
| }; | |
| })(MOD3); | |
| (function (a) { | |
| var c = a.Constants; | |
| a.XMath = {}; | |
| a.XMath.normalize = function (c, d, e) { | |
| return d - c == 0 ? 1 : a.XMath.trim(0, 1, (e - c) / d); | |
| }; | |
| a.XMath.toRange = function (a, c, e) { | |
| return c - a == 0 ? 0 : a + (c - a) * e; | |
| }; | |
| a.XMath.inRange = function (a, c, e, f) { | |
| typeof f == 'undefined' && (f = !1); | |
| return f ? e >= a && e <= c : e > a && e < c; | |
| }; | |
| a.XMath.sign = function (a, c) { | |
| typeof c == 'undefined' && (c = 0); | |
| return 0 == a ? c : a > 0 ? 1 : -1; | |
| }; | |
| a.XMath.trim = function (a, c, e) { | |
| return Math.min(c, Math.max(a, e)); | |
| }; | |
| a.XMath.wrap = function (a, c, e) { | |
| return e < a ? e + (c - a) : e >= c ? e - (c - a) : e; | |
| }; | |
| a.XMath.degToRad = function (a) { | |
| return a * c.toRad; | |
| }; | |
| a.XMath.radToDeg = function (a) { | |
| return a * c.toDeg; | |
| }; | |
| a.XMath.presicion = function (a, c) { | |
| var e = Math.pow(10, c); | |
| return Math.round(a * e) / e; | |
| }; | |
| a.XMath.uceil = function (a) { | |
| return a < 0 ? Math.floor(a) : Math.ceil(a); | |
| }; | |
| })(MOD3); | |
| (function (a) { | |
| a.Range = function (a, b) { | |
| this.start = 0; | |
| this.end = 1; | |
| if (typeof a != 'undefined') { | |
| this.start = a; | |
| } | |
| if (typeof b != 'undefined') { | |
| this.end = b; | |
| } | |
| }; | |
| a.Range.prototype.getSize = function () { | |
| return this.end - this.start; | |
| }; | |
| a.Range.prototype.move = function (a) { | |
| this.start += a; | |
| this.end += a; | |
| }; | |
| a.Range.prototype.isIn = function (a) { | |
| return a >= this.start && a <= this.end; | |
| }; | |
| a.Range.prototype.normalize = function (c) { | |
| return a.XMath.normalize(this.start, this.end, c); | |
| }; | |
| a.Range.prototype.toRange = function (c) { | |
| return a.XMath.toRange(this.start, this.end, c); | |
| }; | |
| a.Range.prototype.trim = function (c) { | |
| return a.XMath.trim(this.start, this.end, c); | |
| }; | |
| a.Range.prototype.interpolate = function (a, b) { | |
| return this.toRange(b.normalize(a)); | |
| }; | |
| a.Range.prototype.toString = function () { | |
| return '[' + this.start + ' - ' + this.end + ']'; | |
| }; | |
| })(MOD3); | |
| (function (a) { | |
| a.Phase = function (a) { | |
| this.value = 0; | |
| if (typeof a != 'undefined') { | |
| this.value = a; | |
| } | |
| }; | |
| a.Phase.prototype.getPhasedValue = function () { | |
| return Math.sin(this.value); | |
| }; | |
| a.Phase.prototype.getAbsPhasedValue = function () { | |
| return Math.abs(this.getPhasedValue()); | |
| }; | |
| a.Phase.prototype.getNormValue = function () { | |
| return (this.getPhasedValue() + 1) * 0.5; | |
| }; | |
| })(MOD3); | |
| (function (a) { | |
| a.Point = function (a, b) { | |
| this.y = this.x = 0; | |
| if (typeof a != 'undefined') { | |
| this.x = a; | |
| } | |
| if (typeof b != 'undefined') { | |
| this.y = b; | |
| } | |
| }; | |
| a.Point.prototype.clone = function () { | |
| return new a.Point(this.x, this.y); | |
| }; | |
| })(MOD3); | |
| (function (a) { | |
| a.Matrix = function (a, b, d, e) { | |
| this.m11 = 1; | |
| this.m21 = this.m12 = 0; | |
| this.m22 = 1; | |
| if (typeof a != 'undefined') { | |
| this.m11 = a; | |
| } | |
| if (typeof b != 'undefined') { | |
| this.m12 = b; | |
| } | |
| if (typeof d != 'undefined') { | |
| this.m21 = d; | |
| } | |
| if (typeof e != 'undefined') { | |
| this.m22 = e; | |
| } | |
| }; | |
| a.Matrix.prototype.rotate = function (a) { | |
| var b = Math.cos(a); | |
| var a = Math.sin(a); | |
| this.m11 = b; | |
| this.m12 = -a; | |
| this.m21 = a; | |
| this.m22 = b; | |
| return this; | |
| }; | |
| a.Matrix.prototype.scale = function (a, b) { | |
| this.m21 = this.m12 = 0; | |
| if (typeof a != 'undefined') { | |
| this.m22 = this.m11 = a; | |
| } | |
| if (typeof b != 'undefined') { | |
| this.m22 = b; | |
| } | |
| return this; | |
| }; | |
| a.Matrix.prototype.multiply = function (a) { | |
| var b = this.m11; | |
| var d = this.m12; | |
| var e = this.m21; | |
| var f = this.m22; | |
| var g = a.m11; | |
| var h = a.m12; | |
| var i = a.m21; | |
| var a = a.m22; | |
| this.m11 = b * g + d * i; | |
| this.m12 = b * h + d * a; | |
| this.m21 = e * g + f * i; | |
| this.m22 = e * h + f * a; | |
| return this; | |
| }; | |
| a.Matrix.prototype.transformPoint = function (c) { | |
| return new a.Point(this.m11 * c.x + this.m12 * c.y, this.m21 * c.x + this.m22 * c.y); | |
| }; | |
| })(MOD3); | |
| (function (a) { | |
| a.Vector3 = function (a, b, d) { | |
| this.z = this.y = this.x = null; | |
| this.x = a; | |
| this.y = b; | |
| this.z = d; | |
| }; | |
| a.Vector3.ZERO = function () { | |
| return new a.Vector3(0, 0, 0); | |
| }; | |
| a.Vector3.dot = function (a, b) { | |
| return a.x * b.x + a.y * b.y + a.z * b.z; | |
| }; | |
| a.Vector3.prototype.clone = function () { | |
| return new a.Vector3(this.x, this.y, this.z); | |
| }; | |
| a.Vector3.prototype.equals = function (a) { | |
| return this.x == a.x && this.y == a.y && this.z == a.z; | |
| }; | |
| a.Vector3.prototype.zero = function () { | |
| this.x = this.y = this.z = 0; | |
| }; | |
| a.Vector3.prototype.negate = function () { | |
| return new a.Vector3(-this.x, -this.y, -this.z); | |
| }; | |
| a.Vector3.prototype.add = function (c) { | |
| return new a.Vector3(this.x + c.x, this.y + c.y, this.z + c.z); | |
| }; | |
| a.Vector3.prototype.subtract = function (c) { | |
| return new a.Vector3(this.x - c.x, this.y - c.y, this.z - c.z); | |
| }; | |
| a.Vector3.prototype.multiplyScalar = function (c) { | |
| return new a.Vector3(this.x * c, this.y * c, this.z * c); | |
| }; | |
| a.Vector3.prototype.multiply = function (c) { | |
| return new a.Vector3(this.x * c.x, this.y * c.y, this.z * c.z); | |
| }; | |
| a.Vector3.prototype.divide = function (c) { | |
| c = 1 / c; | |
| return new a.Vector3(this.x * c, this.y * c, this.z * c); | |
| }; | |
| a.Vector3.prototype.normalize = function () { | |
| var a = this.x; | |
| var b = this.y; | |
| var d = this.z; | |
| var a = a * a + b * b + d * d; | |
| a > 0 && ((a = 1 / Math.sqrt(a)), (this.x *= a), (this.y *= a), (this.z *= a)); | |
| }; | |
| a.Vector3.prototype.getMagnitude = function () { | |
| var a = this.x; | |
| var b = this.y; | |
| var d = this.z; | |
| return Math.sqrt(a * a + b * b + d * d); | |
| }; | |
| a.Vector3.prototype.setMagnitude = function (a) { | |
| this.normalize(); | |
| this.x *= a; | |
| this.y *= a; | |
| this.z *= a; | |
| }; | |
| a.Vector3.prototype.toString = function () { | |
| return '[' + this.x + ' , ' + this.y + ' , ' + this.z + ']'; | |
| }; | |
| a.Vector3.prototype.sum = function (a, b) { | |
| return a.add(b); | |
| }; | |
| a.Vector3.prototype.dot = function (a, b) { | |
| return a.x * b.x + a.y * b.y + a.z * b.z; | |
| }; | |
| a.Vector3.prototype.cross = function (c, b) { | |
| var d = c.x; | |
| var e = c.y; | |
| var f = c.z; | |
| var g = b.x; | |
| var h = b.y; | |
| var i = b.z; | |
| return new a.Vector3(e * i - f * h, f * g - d * i, d * h - e * g); | |
| }; | |
| a.Vector3.prototype.distance = function (a, b) { | |
| var d = a.x - b.x; | |
| var e = a.y - b.y; | |
| var f = a.z - b.z; | |
| return Math.sqrt(d * d + e * e + f * f); | |
| }; | |
| })(MOD3); | |
| (function (a) { | |
| a.Matrix4 = function (a, b, d, e, f, g, h, i, n, m, o, k, p, l, j, q) { | |
| this.n11 = 1; | |
| this.n21 = this.n14 = this.n13 = this.n12 = 0; | |
| this.n22 = 1; | |
| this.n32 = this.n31 = this.n24 = this.n23 = 0; | |
| this.n33 = 1; | |
| this.n43 = this.n42 = this.n41 = this.n34 = 0; | |
| this.n44 = 1; | |
| if (typeof a != 'undefined') { | |
| this.n11 = a; | |
| } | |
| if (typeof b != 'undefined') { | |
| this.n12 = b; | |
| } | |
| if (typeof d != 'undefined') { | |
| this.n13 = d; | |
| } | |
| if (typeof e != 'undefined') { | |
| this.n14 = e; | |
| } | |
| if (typeof f != 'undefined') { | |
| this.n21 = f; | |
| } | |
| if (typeof g != 'undefined') { | |
| this.n22 = g; | |
| } | |
| if (typeof h != 'undefined') { | |
| this.n23 = h; | |
| } | |
| if (typeof i != 'undefined') { | |
| this.n24 = i; | |
| } | |
| if (typeof n != 'undefined') { | |
| this.n31 = n; | |
| } | |
| if (typeof m != 'undefined') { | |
| this.n32 = m; | |
| } | |
| if (typeof o != 'undefined') { | |
| this.n33 = o; | |
| } | |
| if (typeof k != 'undefined') { | |
| this.n34 = k; | |
| } | |
| if (typeof p != 'undefined') { | |
| this.n41 = p; | |
| } | |
| if (typeof l != 'undefined') { | |
| this.n42 = l; | |
| } | |
| if (typeof j != 'undefined') { | |
| this.n43 = j; | |
| } | |
| if (typeof q != 'undefined') { | |
| this.n44 = q; | |
| } | |
| }; | |
| a.Matrix4.prototype.translationMatrix = function (a, b, d) { | |
| this.n14 = a; | |
| this.n24 = b; | |
| this.n34 = d; | |
| return this; | |
| }; | |
| a.Matrix4.prototype.scaleMatrix = function (a, b, d) { | |
| this.n11 = a; | |
| this.n22 = b; | |
| this.n33 = d; | |
| return this; | |
| }; | |
| a.Matrix4.prototype.rotationMatrix = function (a, b, d, e) { | |
| var f = Math.cos(e); | |
| var g = Math.sin(e); | |
| var e = 1 - f; | |
| var h = a * b * e; | |
| var i = b * d * e; | |
| var n = a * d * e; | |
| var m = g * d; | |
| var o = g * b; | |
| g *= a; | |
| this.n11 = f + a * a * e; | |
| this.n12 = -m + h; | |
| this.n13 = o + n; | |
| this.n14 = 0; | |
| this.n21 = m + h; | |
| this.n22 = f + b * b * e; | |
| this.n23 = -g + i; | |
| this.n24 = 0; | |
| this.n31 = -o + n; | |
| this.n32 = g + i; | |
| this.n33 = f + d * d * e; | |
| this.n34 = 0; | |
| return this; | |
| }; | |
| a.Matrix4.prototype.calculateMultiply = function (a, b) { | |
| var d = a.n11; | |
| var e = b.n11; | |
| var f = a.n21; | |
| var g = b.n21; | |
| var h = a.n31; | |
| var i = b.n31; | |
| var n = a.n12; | |
| var m = b.n12; | |
| var o = a.n22; | |
| var k = b.n22; | |
| var p = a.n32; | |
| var l = b.n32; | |
| var j = a.n13; | |
| var q = b.n13; | |
| var r = a.n23; | |
| var t = b.n23; | |
| var s = a.n33; | |
| var u = b.n33; | |
| var v = a.n14; | |
| var w = b.n14; | |
| var z = a.n24; | |
| var x = b.n24; | |
| var A = a.n34; | |
| var y = b.n34; | |
| this.n11 = d * e + n * g + j * i; | |
| this.n12 = d * m + n * k + j * l; | |
| this.n13 = d * q + n * t + j * u; | |
| this.n14 = d * w + n * x + j * y + v; | |
| this.n21 = f * e + o * g + r * i; | |
| this.n22 = f * m + o * k + r * l; | |
| this.n23 = f * q + o * t + r * u; | |
| this.n24 = f * w + o * x + r * y + z; | |
| this.n31 = h * e + p * g + s * i; | |
| this.n32 = h * m + p * k + s * l; | |
| this.n33 = h * q + p * t + s * u; | |
| this.n34 = h * w + p * x + s * y + A; | |
| }; | |
| a.Matrix4.prototype.multiply = function (a, b) { | |
| this.calculateMultiply(a, b); | |
| return this; | |
| }; | |
| a.Matrix4.prototype.multiplyVector = function (a, b) { | |
| var d = b.x; | |
| var e = b.y; | |
| var f = b.z; | |
| b.x = d * a.n11 + e * a.n12 + f * a.n13 + a.n14; | |
| b.y = d * a.n21 + e * a.n22 + f * a.n23 + a.n24; | |
| b.z = d * a.n31 + e * a.n32 + f * a.n33 + a.n34; | |
| }; | |
| })(MOD3); | |
| (function (a) { | |
| a.VertexProxy = function (a) { | |
| this.originalZ = this.originalY = this.originalX = this.ratioZ = this.ratioY = this.ratioX = null; | |
| if (typeof a != 'undefined') { | |
| this.vertex = a; | |
| } | |
| }; | |
| a.VertexProxy.prototype.setVertex = function () {}; | |
| a.VertexProxy.prototype.setRatios = function (a, b, d) { | |
| this.ratioX = a; | |
| this.ratioY = b; | |
| this.ratioZ = d; | |
| }; | |
| a.VertexProxy.prototype.setOriginalPosition = function (a, b, d) { | |
| this.originalX = a; | |
| this.originalY = b; | |
| this.originalZ = d; | |
| }; | |
| a.VertexProxy.prototype.getX = function () {}; | |
| a.VertexProxy.prototype.getY = function () {}; | |
| a.VertexProxy.prototype.getZ = function () {}; | |
| a.VertexProxy.prototype.setX = function () {}; | |
| a.VertexProxy.prototype.setY = function () {}; | |
| a.VertexProxy.prototype.setZ = function () {}; | |
| a.VertexProxy.prototype.getValue = function (c) { | |
| switch (c) { | |
| case a.ModConstant.X: | |
| return this.getX(); | |
| case a.ModConstant.Y: | |
| return this.getY(); | |
| case a.ModConstant.Z: | |
| return this.getZ(); | |
| } | |
| return 0; | |
| }; | |
| a.VertexProxy.prototype.setValue = function (c, b) { | |
| switch (c) { | |
| case a.ModConstant.X: | |
| this.setX(b); | |
| break; | |
| case a.ModConstant.Y: | |
| this.setY(b); | |
| break; | |
| case a.ModConstant.Z: | |
| this.setZ(b); | |
| } | |
| }; | |
| a.VertexProxy.prototype.getRatio = function (c) { | |
| switch (c) { | |
| case a.ModConstant.X: | |
| return this.ratioX; | |
| case a.ModConstant.Y: | |
| return this.ratioY; | |
| case a.ModConstant.Z: | |
| return this.ratioZ; | |
| } | |
| return -1; | |
| }; | |
| a.VertexProxy.prototype.getOriginalValue = function (c) { | |
| switch (c) { | |
| case a.ModConstant.X: | |
| return this.originalX; | |
| case a.ModConstant.Y: | |
| return this.originalY; | |
| case a.ModConstant.Z: | |
| return this.originalZ; | |
| } | |
| return 0; | |
| }; | |
| a.VertexProxy.prototype.reset = function () { | |
| this.setX(this.originalX); | |
| this.setY(this.originalY); | |
| this.setZ(this.originalZ); | |
| }; | |
| a.VertexProxy.prototype.collapse = function () { | |
| this.originalX = this.getX(); | |
| this.originalY = this.getY(); | |
| this.originalZ = this.getZ(); | |
| }; | |
| a.VertexProxy.prototype.getVector = function () { | |
| return new a.Vector3(this.getX(), this.getY(), this.getZ()); | |
| }; | |
| a.VertexProxy.prototype.setVector = function (a) { | |
| this.setX(a.x); | |
| this.setY(a.y); | |
| this.setZ(a.z); | |
| }; | |
| a.VertexProxy.prototype.getRatioVector = function () { | |
| return new a.Vector3(this.ratioX, this.ratioY, this.ratioZ); | |
| }; | |
| })(MOD3); | |
| (function (a) { | |
| a.FaceProxy = function () { | |
| this.vertices = []; | |
| }; | |
| a.FaceProxy.prototype.addVertex = function (a) { | |
| this.vertices.push(a); | |
| }; | |
| a.FaceProxy.prototype.getVertices = function () { | |
| return this.vertices; | |
| }; | |
| })(MOD3); | |
| (function (a) { | |
| a.MeshProxy = function () { | |
| this.depth = | |
| this.height = | |
| this.width = | |
| this.minAxis = | |
| this.midAxis = | |
| this.maxAxis = | |
| this.minZ = | |
| this.minY = | |
| this.minX = | |
| this.maxZ = | |
| this.maxY = | |
| this.maxX = | |
| null; | |
| this.vertices = []; | |
| this.faces = []; | |
| this.mesh = null; | |
| }; | |
| a.MeshProxy.prototype.getVertices = function () { | |
| return this.vertices; | |
| }; | |
| a.MeshProxy.prototype.getFaces = function () { | |
| return this.faces; | |
| }; | |
| a.MeshProxy.prototype.analyzeGeometry = function () { | |
| for ( | |
| var c = this.getVertices(), | |
| b = c.length, | |
| d = b, | |
| e, | |
| f, | |
| g, | |
| h, | |
| i, | |
| n, | |
| m, | |
| o, | |
| k, | |
| p, | |
| l = !0, | |
| j = Math.min, | |
| q = Math.max; | |
| --d >= 0; | |
| ) { | |
| (e = c[d]), | |
| (f = e.getX()), | |
| (g = e.getY()), | |
| (h = e.getZ()), | |
| l | |
| ? ((i = n = f), (m = o = g), (k = p = h), (l = !1)) | |
| : ((i = j(i, f)), (m = j(m, g)), (k = j(k, h)), (n = q(n, f)), (o = q(o, g)), (p = q(p, h))), | |
| e.setOriginalPosition(f, g, h); | |
| } | |
| f = n - i; | |
| g = o - m; | |
| var depth = p - k; | |
| this.width = f; | |
| this.height = g; | |
| this.depth = depth; | |
| this.minX = i; | |
| this.maxX = n; | |
| this.minY = m; | |
| this.maxY = o; | |
| this.minZ = k; | |
| this.maxZ = p; | |
| d = q(f, q(g, depth)); | |
| j = j(f, j(g, depth)); | |
| if (d == f && j == g) { | |
| (this.minAxis = a.ModConstant.Y), (this.midAxis = a.ModConstant.Z), (this.maxAxis = a.ModConstant.X); | |
| } else if (d == f && j == depth) { | |
| (this.minAxis = a.ModConstant.Z), (this.midAxis = a.ModConstant.Y), (this.maxAxis = a.ModConstant.X); | |
| } else if (d == g && j == f) { | |
| (this.minAxis = a.ModConstant.X), (this.midAxis = a.ModConstant.Z), (this.maxAxis = a.ModConstant.Y); | |
| } else if (d == g && j == depth) { | |
| (this.minAxis = a.ModConstant.Z), (this.midAxis = a.ModConstant.X), (this.maxAxis = a.ModConstant.Y); | |
| } else if (d == depth && j == f) { | |
| (this.minAxis = a.ModConstant.X), (this.midAxis = a.ModConstant.Y), (this.maxAxis = a.ModConstant.Z); | |
| } else if (d == depth && j == g) { | |
| (this.minAxis = a.ModConstant.Y), (this.midAxis = a.ModConstant.X), (this.maxAxis = a.ModConstant.Z); | |
| } | |
| for (d = b; --d >= 0; ) { | |
| (e = c[d]), e.setRatios((e.getX() - i) / f, (e.getY() - m) / g, (e.getZ() - k) / depth); | |
| } | |
| }; | |
| a.MeshProxy.prototype.resetGeometry = function () { | |
| for (var a = this.getVertices(), b = a.length; --b >= 0; ) { | |
| a[b].reset(); | |
| } | |
| }; | |
| a.MeshProxy.prototype.collapseGeometry = function () { | |
| for (var a = this.getVertices(), b = a.length; --b >= 0; ) { | |
| a[b].collapse(); | |
| } | |
| this.analyzeGeometry(); | |
| }; | |
| a.MeshProxy.prototype.getMin = function (c) { | |
| switch (c) { | |
| case a.ModConstant.X: | |
| return this.minX; | |
| case a.ModConstant.Y: | |
| return this.minY; | |
| case a.ModConstant.Z: | |
| return this.minZ; | |
| } | |
| return -1; | |
| }; | |
| a.MeshProxy.prototype.getMax = function (c) { | |
| switch (c) { | |
| case a.ModConstant.X: | |
| return this.maxX; | |
| case a.ModConstant.Y: | |
| return this.maxY; | |
| case a.ModConstant.Z: | |
| return this.maxZ; | |
| } | |
| return -1; | |
| }; | |
| a.MeshProxy.prototype.getSize = function (c) { | |
| switch (c) { | |
| case a.ModConstant.X: | |
| return this.width; | |
| case a.ModConstant.Y: | |
| return this.height; | |
| case a.ModConstant.Z: | |
| return this.depth; | |
| } | |
| return -1; | |
| }; | |
| a.MeshProxy.prototype.setMesh = function (a) { | |
| this.mesh = a; | |
| this.vertices = []; | |
| this.faces = []; | |
| }; | |
| a.MeshProxy.prototype.postApply = function () {}; | |
| a.MeshProxy.prototype.updateMeshPosition = function () {}; | |
| })(MOD3); | |
| (function (a) { | |
| a.Modifier = function () { | |
| this.mod = null; | |
| }; | |
| a.Modifier.prototype.setModifiable = function (a) { | |
| this.mod = a; | |
| }; | |
| a.Modifier.prototype.getVertices = function () { | |
| return this.mod.getVertices(); | |
| }; | |
| a.Modifier.prototype.apply = function () {}; | |
| })(MOD3); | |
| (function (a) { | |
| a.Library3d = function () { | |
| this.id = ''; | |
| this.vertexClass = this.meshClass = null; | |
| }; | |
| })(MOD3); | |
| (function (a) { | |
| a.PluginFactory = {}; | |
| a.PluginFactory.getMeshProxy = function (a) { | |
| return new a.meshClass(); | |
| }; | |
| })(MOD3); | |
| (function (a) { | |
| a.ModifierStack = function (c, b) { | |
| this.lib3d = c; | |
| this.stack = this.baseMesh = null; | |
| this.baseMesh = a.PluginFactory.getMeshProxy(c); | |
| this.baseMesh.setMesh(b); | |
| this.baseMesh.analyzeGeometry(); | |
| this.stack = []; | |
| }; | |
| a.ModifierStack.prototype.addModifier = function (a) { | |
| a.setModifiable(this.baseMesh); | |
| this.stack.push(a); | |
| }; | |
| a.ModifierStack.prototype.apply = function () { | |
| this.baseMesh.resetGeometry(); | |
| for (var a = this.stack, b = a.length, d = 0; d < b; ) { | |
| a[d++].apply(); | |
| } | |
| this.baseMesh.postApply(); | |
| }; | |
| a.ModifierStack.prototype.collapse = function () { | |
| this.apply(); | |
| this.baseMesh.collapseGeometry(); | |
| this.stack = []; | |
| }; | |
| a.ModifierStack.prototype.clear = function () { | |
| this.stack = []; | |
| }; | |
| a.ModifierStack.prototype.getMeshInfo = function () { | |
| return this.baseMesh; | |
| }; | |
| })(MOD3); | |
| (function (a) { | |
| a.Bend = function (c, b, d) { | |
| this.diagAngle = this.angle = this.offset = this.force = null; | |
| this.constraint = a.ModConstant.NONE; | |
| this.m2 = this.m1 = this.origin = this.height = this.width = this.mid = this.min = this.max = null; | |
| this.switchAxes = !1; | |
| this.force = c; | |
| this.offset = b; | |
| this.setAngle(d); | |
| }; | |
| a.Bend.prototype = new a.Modifier(); | |
| a.Bend.prototype.constructor = a.Bend; | |
| a.Bend.prototype.setAngle = function (c) { | |
| this.angle = c; | |
| this.m1 = new a.Matrix(); | |
| this.m1.rotate(c); | |
| this.m2 = new a.Matrix(); | |
| this.m2.rotate(-c); | |
| }; | |
| a.Bend.prototype.setModifiable = function (c) { | |
| a.Modifier.prototype.setModifiable.call(this, c); | |
| this.max = this.switchAxes ? this.mod.midAxis : this.mod.maxAxis; | |
| this.min = this.mod.minAxis; | |
| this.mid = this.switchAxes ? this.mod.maxAxis : this.mod.midAxis; | |
| this.width = this.mod.getSize(this.max); | |
| this.height = this.mod.getSize(this.mid); | |
| this.origin = this.mod.getMin(this.max); | |
| this.diagAngle = Math.atan(this.width / this.height); | |
| }; | |
| a.Bend.prototype.apply = function () { | |
| if (this.force != 0) { | |
| for ( | |
| var c = this.mod.getVertices(), | |
| b = c.length, | |
| d = this.width, | |
| e = this.offset, | |
| f = this.origin, | |
| g = this.max, | |
| h = this.min, | |
| i = this.mid, | |
| n = this.m1, | |
| m = this.m2, | |
| o = f + d * e, | |
| k = d / Math.PI / this.force, | |
| p = a.Constants.doublePI * (d / (k * a.Constants.doublePI)), | |
| l, | |
| j, | |
| q, | |
| r, | |
| t = 1 / d, | |
| s = a.Constants.halfPI, | |
| u = Math.sin, | |
| v = Math.cos; | |
| --b >= 0; | |
| ) { | |
| (d = c[b]), | |
| (l = d.getValue(g)), | |
| (j = d.getValue(i)), | |
| (q = d.getValue(h)), | |
| (j = n.transformPoint(new a.Point(l, j))), | |
| (l = j.x), | |
| (j = j.y), | |
| (r = (l - f) * t), | |
| (this.constraint == a.ModConstant.LEFT && r <= e) || | |
| (this.constraint == a.ModConstant.RIGHT && r >= e) || | |
| ((r = s - p * e + p * r), | |
| (l = u(r) * (k + q)), | |
| (r = v(r) * (k + q)), | |
| (q = l - k), | |
| (l = o - r)), | |
| (j = m.transformPoint(new a.Point(l, j))), | |
| (l = j.x), | |
| (j = j.y), | |
| d.setValue(g, l), | |
| d.setValue(i, j), | |
| d.setValue(h, q); | |
| } | |
| } | |
| }; | |
| })(MOD3); | |
| (function (a) { | |
| a.LibraryThree = function () { | |
| this.id = 'Three.js'; | |
| this.meshClass = a.MeshThree; | |
| this.vertexClass = a.VertexThree; | |
| }; | |
| a.LibraryThree.prototype = new a.Library3d(); | |
| a.LibraryThree.prototype.constructor = a.LibraryThree; | |
| })(MOD3); | |
| (function (a) { | |
| a.VertexThree = function (a) { | |
| this.mesh = a; | |
| }; | |
| a.VertexThree.prototype = new a.VertexProxy(); | |
| a.VertexThree.prototype.setVertex = function (a) { | |
| this.vertex = a; | |
| this.originalX = a.x; | |
| this.originalY = a.y; | |
| this.originalZ = a.z; | |
| }; | |
| a.VertexThree.prototype.getX = function () { | |
| return this.vertex.x; | |
| }; | |
| a.VertexThree.prototype.getY = function () { | |
| return this.vertex.y; | |
| }; | |
| a.VertexThree.prototype.getZ = function () { | |
| return this.vertex.z; | |
| }; | |
| a.VertexThree.prototype.setX = function (a) { | |
| this.vertex.x = a; | |
| a = this.mesh; | |
| a.geometry.verticesNeedUpdate = !0; | |
| a.geometry.normalsNeedUpdate = !0; | |
| a.geometry.buffersNeedUpdate = !0; | |
| a.geometry.dynamic = !0; | |
| }; | |
| a.VertexThree.prototype.setY = function (a) { | |
| this.vertex.y = a; | |
| a = this.mesh; | |
| a.geometry.verticesNeedUpdate = !0; | |
| a.geometry.normalsNeedUpdate = !0; | |
| a.geometry.buffersNeedUpdate = !0; | |
| a.geometry.dynamic = !0; | |
| }; | |
| a.VertexThree.prototype.setZ = function (a) { | |
| this.vertex.z = a; | |
| a = this.mesh; | |
| a.geometry.verticesNeedUpdate = !0; | |
| a.geometry.normalsNeedUpdate = !0; | |
| a.geometry.buffersNeedUpdate = !0; | |
| a.geometry.dynamic = !0; | |
| }; | |
| })(MOD3); | |
| (function (a) { | |
| a.MeshThree = function () {}; | |
| a.MeshThree.prototype = new a.MeshProxy(); | |
| a.MeshThree.prototype.setMesh = function (c) { | |
| a.MeshProxy.prototype.setMesh.call(this, c); | |
| for ( | |
| var c = [], | |
| b = 0, | |
| d = this.mesh.geometry.vertices, | |
| e = d.length, | |
| f = this.mesh.geometry.faces, | |
| g = f.length, | |
| h, | |
| b = 0; | |
| b < e; | |
| ) { | |
| (h = new a.VertexThree(this.mesh)), h.setVertex(d[b]), this.vertices.push(h), (c[d[b]] = h), b++; | |
| } | |
| for (b = 0; b < g; ) { | |
| (e = new a.FaceProxy()), | |
| f[b] instanceof THREE.Face3 | |
| ? (e.addVertex(c[d[f[b].a]]), e.addVertex(c[d[f[b].b]]), e.addVertex(c[d[f[b].c]])) | |
| : f[b] instanceof THREE.Face4 && | |
| (e.addVertex(c[d[f[b].a]]), | |
| e.addVertex(c[d[f[b].b]]), | |
| e.addVertex(c[d[f[b].c]]), | |
| e.addVertex(c[d[f[b].d]])), | |
| this.faces.push(e), | |
| b++; | |
| } | |
| // delete lookup; | |
| }; | |
| a.MeshThree.prototype.updateMeshPosition = function (a) { | |
| var b = this.mesh; | |
| b.position.x += a.x; | |
| b.position.y += a.y; | |
| b.position.z += a.z; | |
| }; | |
| })(MOD3); | |
| } | |
| { | |
| /** | |
| * Based on http://www.emagix.net/academic/mscs-project/item/camera-sync-with-css3-and-webgl-threejs | |
| * @author mrdoob / http://mrdoob.com/ | |
| * @author yomotsu / https://yomotsu.net/ | |
| */ | |
| FLIPBOOK.CSS3DObject = function (element) { | |
| THREE.Object3D.call(this); | |
| this.element = element; | |
| this.element.style.position = 'absolute'; | |
| this.element.style.pointerEvents = 'auto'; | |
| this.addEventListener('removed', function () { | |
| this.traverse(function (object) { | |
| if (object.element instanceof Element && object.element.parentNode !== null) { | |
| object.element.parentNode.removeChild(object.element); | |
| } | |
| }); | |
| }); | |
| }; | |
| FLIPBOOK.CSS3DObject.prototype = Object.create(THREE.Object3D.prototype); | |
| FLIPBOOK.CSS3DObject.prototype.constructor = FLIPBOOK.CSS3DObject; | |
| FLIPBOOK.CSS3DSprite = function (element) { | |
| FLIPBOOK.CSS3DObject.call(this, element); | |
| }; | |
| FLIPBOOK.CSS3DSprite.prototype = Object.create(FLIPBOOK.CSS3DObject.prototype); | |
| FLIPBOOK.CSS3DSprite.prototype.constructor = FLIPBOOK.CSS3DSprite; | |
| // | |
| FLIPBOOK.CSS3DRenderer = function () { | |
| var _this = this; | |
| var _width; | |
| var _height; | |
| var _widthHalf; | |
| var _heightHalf; | |
| var matrix = new THREE.Matrix4(); | |
| var cache = { | |
| camera: { fov: 0, style: '' }, | |
| objects: new WeakMap(), | |
| }; | |
| var domElement = document.createElement('div'); | |
| domElement.style.overflow = 'hidden'; | |
| this.domElement = domElement; | |
| var cameraElement = document.createElement('div'); | |
| cameraElement.style.WebkitTransformStyle = 'preserve-3d'; | |
| cameraElement.style.transformStyle = 'preserve-3d'; | |
| cameraElement.style.pointerEvents = 'none'; | |
| domElement.appendChild(cameraElement); | |
| var isIE = /Trident/i.test(navigator.userAgent); | |
| this.getSize = function () { | |
| return { | |
| width: _width, | |
| height: _height, | |
| }; | |
| }; | |
| this.setSize = function (width, height) { | |
| _width = width; | |
| _height = height; | |
| _widthHalf = _width / 2; | |
| _heightHalf = _height / 2; | |
| domElement.style.width = width + 'px'; | |
| domElement.style.height = height + 'px'; | |
| cameraElement.style.width = width + 'px'; | |
| cameraElement.style.height = height + 'px'; | |
| }; | |
| function epsilon(value) { | |
| return Math.abs(value) < 1e-10 ? 0 : value; | |
| } | |
| function getCameraCSSMatrix(matrix) { | |
| var elements = matrix.elements; | |
| return ( | |
| 'matrix3d(' + | |
| epsilon(elements[0]) + | |
| ',' + | |
| epsilon(-elements[1]) + | |
| ',' + | |
| epsilon(elements[2]) + | |
| ',' + | |
| epsilon(elements[3]) + | |
| ',' + | |
| epsilon(elements[4]) + | |
| ',' + | |
| epsilon(-elements[5]) + | |
| ',' + | |
| epsilon(elements[6]) + | |
| ',' + | |
| epsilon(elements[7]) + | |
| ',' + | |
| epsilon(elements[8]) + | |
| ',' + | |
| epsilon(-elements[9]) + | |
| ',' + | |
| epsilon(elements[10]) + | |
| ',' + | |
| epsilon(elements[11]) + | |
| ',' + | |
| epsilon(elements[12]) + | |
| ',' + | |
| epsilon(-elements[13]) + | |
| ',' + | |
| epsilon(elements[14]) + | |
| ',' + | |
| epsilon(elements[15]) + | |
| ')' | |
| ); | |
| } | |
| function getObjectCSSMatrix(matrix, cameraCSSMatrix) { | |
| var elements = matrix.elements; | |
| var matrix3d = | |
| 'matrix3d(' + | |
| epsilon(elements[0]) + | |
| ',' + | |
| epsilon(elements[1]) + | |
| ',' + | |
| epsilon(elements[2]) + | |
| ',' + | |
| epsilon(elements[3]) + | |
| ',' + | |
| epsilon(-elements[4]) + | |
| ',' + | |
| epsilon(-elements[5]) + | |
| ',' + | |
| epsilon(-elements[6]) + | |
| ',' + | |
| epsilon(-elements[7]) + | |
| ',' + | |
| epsilon(elements[8]) + | |
| ',' + | |
| epsilon(elements[9]) + | |
| ',' + | |
| epsilon(elements[10]) + | |
| ',' + | |
| epsilon(elements[11]) + | |
| ',' + | |
| epsilon(elements[12]) + | |
| ',' + | |
| epsilon(elements[13]) + | |
| ',' + | |
| epsilon(elements[14]) + | |
| ',' + | |
| epsilon(elements[15]) + | |
| ')'; | |
| if (isIE) { | |
| return ( | |
| 'translate(-50%,-50%)' + | |
| 'translate(' + | |
| _widthHalf + | |
| 'px,' + | |
| _heightHalf + | |
| 'px)' + | |
| cameraCSSMatrix + | |
| matrix3d | |
| ); | |
| } | |
| return 'translate(-50%,-50%)' + matrix3d; | |
| } | |
| function renderObject(object, scene, camera, cameraCSSMatrix) { | |
| if (object instanceof FLIPBOOK.CSS3DObject) { | |
| object.onBeforeRender(_this, scene, camera); | |
| var style; | |
| if (object instanceof FLIPBOOK.CSS3DSprite) { | |
| // http://swiftcoder.wordpress.com/2008/11/25/constructing-a-billboard-matrix/ | |
| matrix.copy(camera.matrixWorldInverse); | |
| matrix.transpose(); | |
| matrix.copyPosition(object.matrixWorld); | |
| matrix.scale(object.scale); | |
| matrix.elements[3] = 0; | |
| matrix.elements[7] = 0; | |
| matrix.elements[11] = 0; | |
| matrix.elements[15] = 1; | |
| style = getObjectCSSMatrix(matrix, cameraCSSMatrix); | |
| } else { | |
| style = getObjectCSSMatrix(object.matrixWorld, cameraCSSMatrix); | |
| } | |
| var element = object.element; | |
| var cachedObject = cache.objects.get(object); | |
| if (cachedObject === undefined || cachedObject.style !== style) { | |
| element.style.WebkitTransform = style; | |
| element.style.transform = style; | |
| var objectData = { style: style }; | |
| if (isIE) { | |
| objectData.distanceToCameraSquared = getDistanceToSquared(camera, object); | |
| } | |
| cache.objects.set(object, objectData); | |
| } | |
| if (element.parentNode !== cameraElement) { | |
| cameraElement.appendChild(element); | |
| } | |
| object.onAfterRender(_this, scene, camera); | |
| } | |
| for (var i = 0, l = object.children.length; i < l; i++) { | |
| renderObject(object.children[i], scene, camera, cameraCSSMatrix); | |
| } | |
| } | |
| var getDistanceToSquared = (function () { | |
| var a = new THREE.Vector3(); | |
| var b = new THREE.Vector3(); | |
| return function (object1, object2) { | |
| a.setFromMatrixPosition(object1.matrixWorld); | |
| b.setFromMatrixPosition(object2.matrixWorld); | |
| return a.distanceToSquared(b); | |
| }; | |
| })(); | |
| function filterAndFlatten(scene) { | |
| var result = []; | |
| scene.traverse(function (object) { | |
| if (object instanceof THREE.CSS3DObject) { | |
| result.push(object); | |
| } | |
| }); | |
| return result; | |
| } | |
| function zOrder(scene) { | |
| var sorted = filterAndFlatten(scene).sort(function (a, b) { | |
| var distanceA = cache.objects.get(a).distanceToCameraSquared; | |
| var distanceB = cache.objects.get(b).distanceToCameraSquared; | |
| return distanceA - distanceB; | |
| }); | |
| var zMax = sorted.length; | |
| for (var i = 0, l = sorted.length; i < l; i++) { | |
| sorted[i].element.style.zIndex = zMax - i; | |
| } | |
| } | |
| this.render = function (scene, camera) { | |
| var fov = camera.projectionMatrix.elements[5] * _heightHalf; | |
| if (cache.camera.fov !== fov) { | |
| if (camera.isPerspectiveCamera) { | |
| domElement.style.WebkitPerspective = fov + 'px'; | |
| domElement.style.perspective = fov + 'px'; | |
| } else { | |
| domElement.style.WebkitPerspective = ''; | |
| domElement.style.perspective = ''; | |
| } | |
| cache.camera.fov = fov; | |
| } | |
| if (scene.autoUpdate === true) { | |
| scene.updateMatrixWorld(); | |
| } | |
| if (camera.parent === null) { | |
| camera.updateMatrixWorld(); | |
| } | |
| if (camera.isOrthographicCamera) { | |
| var tx = -(camera.right + camera.left) / 2; | |
| var ty = (camera.top + camera.bottom) / 2; | |
| } | |
| var cameraCSSMatrix = camera.isOrthographicCamera | |
| ? 'scale(' + | |
| fov + | |
| ')' + | |
| 'translate(' + | |
| epsilon(tx) + | |
| 'px,' + | |
| epsilon(ty) + | |
| 'px)' + | |
| getCameraCSSMatrix(camera.matrixWorldInverse) | |
| : 'translateZ(' + fov + 'px)' + getCameraCSSMatrix(camera.matrixWorldInverse); | |
| var style = cameraCSSMatrix + 'translate(' + _widthHalf + 'px,' + _heightHalf + 'px)'; | |
| if (cache.camera.style !== style && !isIE) { | |
| cameraElement.style.WebkitTransform = style; | |
| cameraElement.style.transform = style; | |
| cache.camera.style = style; | |
| } | |
| renderObject(scene, scene, camera, cameraCSSMatrix); | |
| if (isIE) { | |
| // IE10 and 11 does not support 'preserve-3d'. | |
| // Thus, z-order in 3D will not work. | |
| // We have to calc z-order manually and set CSS z-index for IE. | |
| // FYI: z-index can't handle object intersection | |
| zOrder(scene); | |
| } | |
| }; | |
| }; | |
| } | |