Update app.py
Browse files
app.py
CHANGED
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@@ -1829,194 +1829,96 @@ def similarity_matching(sprites_data: dict, project_folder: str, top_k: int = 1,
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| 1829 |
matched_indices = sorted({idx for lst in per_sprite_matched_indices for idx in lst})
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print("matched_indices------------------>",matched_indices)
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from pathlib import Path
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# normalize & resolve once at top of function
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sprite_base_p = Path(sprite_base_path).resolve()
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| 1836 |
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backdrop_base_p = Path(backdrop_base_path).resolve()
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| 1837 |
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project_folder_p = Path(project_folder).resolve()
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project_folder_p.mkdir(parents=True, exist_ok=True) # ensure dest exists
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for matched_idx in matched_indices:
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print(f"Processing SPRITE folder: {matched_folder}")
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copied_sprite_folders.add(str(matched_folder))
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sprite_json_path = matched_folder / "sprite.json"
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| 1876 |
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# ... (rest of your logic, but use Path objects)
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| 1877 |
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sprite_files = list(matched_folder.iterdir())
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print(f" Files in sprite folder: {[p.name for p in sprite_files]}")
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| 1879 |
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for p in sprite_files:
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fname = p.name
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if fname in (matched_filename, "sprite.json"):
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print(f" Skipping {fname} (matched image or sprite.json)")
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continue
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if p.is_file():
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dst = project_folder_p / fname
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try:
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shutil.copy2(str(p), str(dst))
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print(f" β Copied sprite asset: {p} -> {dst}")
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except Exception as e:
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print(f" β Failed to copy sprite asset {p}: {e}")
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else:
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print(f" Skipping {fname} (not a file)")
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# Check if matched_folder is under backdrop_base_p
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is_backdrop = False
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try:
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matched_folder.relative_to(backdrop_base_p)
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print("matched_folder_p--------->",matched_folder_p)
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is_backdrop = True
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print("is_backdrop---------->",is_backdrop)
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except Exception:
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is_backdrop = False
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print("is_backdrop---------->",is_backdrop)
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if is_backdrop and str(matched_folder) not in copied_backdrop_folders:
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print(f"Processing BACKDROP folder: {matched_folder}")
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copied_backdrop_folders.add(str(matched_folder))
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# copy matched backdrop image
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backdrop_dst = project_folder_p / matched_filename
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try:
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shutil.copy2(str(matched_folder / matched_filename), str(backdrop_dst))
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print(f" β Copied matched backdrop image: {matched_folder / matched_filename} -> {backdrop_dst}")
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except Exception as e:
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print(f" β Failed to copy matched backdrop image {matched_folder / matched_filename}: {e}")
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# copy other files similarly using Path.iterdir()
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# read project.json at matched_folder / "project.json"
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pj = matched_folder / "project.json"
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if pj.exists():
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try:
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with pj.open("r", encoding="utf-8") as f:
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bd_json = json.load(f)
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stage_count = 0
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for tgt in bd_json.get("targets", []):
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if tgt.get("isStage"):
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backdrop_data.append(tgt)
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stage_count += 1
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print(f" β Successfully read project.json from {matched_folder}, found {stage_count} stage(s)")
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except Exception as e:
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print(f" β Failed to read project.json in {matched_folder}: {e}")
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else:
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print(f" β No project.json in {matched_folder}")
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print("---")
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# for matched_idx in matched_indices:
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# matched_image_path = paths_list[matched_idx]
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# matched_folder = os.path.dirname(matched_image_path)
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# matched_filename = os.path.basename(matched_image_path)
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# print(f"Processing matched image: {matched_image_path}")
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# print(f" - Folder: {matched_folder}")
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# print(f" - Sprite path: {sprite_base_path}")
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# print(f" - Backdrop path: {backdrop_base_path}")
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# print(f" - Filename: {matched_filename}")
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# # If it's a sprite (under SPRITE_DIR) -> copy sprite assets and read sprite.json
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# if matched_folder.startswith(sprite_base_path) and matched_folder not in copied_sprite_folders:
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# print(f"Processing SPRITE folder: {matched_folder}")
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# copied_sprite_folders.add(matched_folder)
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# sprite_json_path =
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#
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#
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#
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#
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#
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# sprite_info = json.load(f)
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# project_data.append(sprite_info)
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# print(f" β Successfully read sprite.json from {matched_folder}")
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# except Exception as e:
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# print(f" β Failed to read sprite.json in {matched_folder}: {e}")
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# else:
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# print(f" β No sprite.json in {matched_folder}")
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# # copy non-matching files from the sprite folder (except the matched image and sprite.json)
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# sprite_files = os.listdir(matched_folder)
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# print(f" Files in sprite folder: {sprite_files}")
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# for fname in sprite_files:
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# if fname in (matched_filename, "sprite.json"):
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# print(f" Skipping {fname} (matched image or sprite.json)")
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# continue
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#
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#
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# if os.path.isfile(src):
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# try:
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# shutil.copy2(
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# print(f" β Copied sprite asset: {
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# except Exception as e:
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# print(f" β Failed to copy sprite asset {
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# else:
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# print(f" Skipping {fname} (not a file)")
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-
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# #
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#
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# print(f"Processing BACKDROP folder: {matched_folder}")
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# copied_backdrop_folders.add(matched_folder)
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# print("backdrop_base_path----------------------->",backdrop_base_path)
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# print("copied backdrop folder----------------------->",copied_backdrop_folders)
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# # copy matched backdrop image
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# backdrop_dst =
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# try:
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# shutil.copy2(
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# print(f" β Copied matched backdrop image: {
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# except Exception as e:
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# print(f" β Failed to copy matched backdrop image {
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# # copy other files
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#
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#
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#
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# if fname in (matched_filename, "project.json"):
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# print(f" Skipping {fname} (matched image or project.json)")
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# continue
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# src = os.path.join(matched_folder, fname)
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# dst = os.path.join(project_folder, fname)
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# if os.path.isfile(src):
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# try:
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# shutil.copy2(src, dst)
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# print(f" β Copied backdrop asset: {src} -> {dst}")
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# except Exception as e:
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# print(f" β Failed to copy backdrop asset {src}: {e}")
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# else:
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# print(f" Skipping {fname} (not a file)")
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# # read project.json to extract Stage/targets
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# pj = os.path.join(matched_folder, "project.json")
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# if os.path.exists(pj):
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# try:
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# with open(
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# bd_json = json.load(f)
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# stage_count = 0
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# for tgt in bd_json.get("targets", []):
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@@ -2028,8 +1930,106 @@ def similarity_matching(sprites_data: dict, project_folder: str, top_k: int = 1,
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# print(f" β Failed to read project.json in {matched_folder}: {e}")
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# else:
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# print(f" β No project.json in {matched_folder}")
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-
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# print("---")
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# --- Merge into final Scratch project.json (identical logic to before)
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final_project = {
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matched_indices = sorted({idx for lst in per_sprite_matched_indices for idx in lst})
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print("matched_indices------------------>",matched_indices)
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# from pathlib import Path
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# # normalize & resolve once at top of function
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# sprite_base_p = Path(sprite_base_path).resolve()
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# backdrop_base_p = Path(backdrop_base_path).resolve()
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# project_folder_p = Path(project_folder).resolve()
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# project_folder_p.mkdir(parents=True, exist_ok=True) # ensure dest exists
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# for matched_idx in matched_indices:
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# matched_image_path = paths_list[matched_idx]
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# print("matched_image_path ---1-->",matched_image_path)
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# matched_folder = Path(matched_image_path).parent
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# print("matched_folder ---2-->",matched_folder)
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# matched_filename = Path(matched_image_path).name
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# print("matched_filename ---3-->",matched_filename)
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# # resolve matched_folder (safe even if it's already absolute)
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# try:
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# matched_folder_p = matched_folder.resolve()
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# except Exception:
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# # fallback to absolute path join if resolve fails
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# matched_folder_p = (Path.cwd() / matched_folder).resolve()
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# # print(f"Processing matched image: {matched_image_path}")
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# # print(f" matched_folder_p = {matched_folder_p}")
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# # print(f" sprite_base_p = {sprite_base_p}")
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# # print(f" backdrop_base_p = {backdrop_base_p}")
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# # Check if matched_folder is under sprite_base_p
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# is_sprite = False
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# try:
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# matched_folder_p.relative_to(sprite_base_p)
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# is_sprite = True
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# print("matched_folder_p--------->",matched_folder_p)
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# print("is_sprite---------->",is_sprite)
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# except Exception:
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# is_sprite = False
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# print("is_sprite---------->",is_sprite)
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# if is_sprite and str(matched_folder) not in copied_sprite_folders:
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# print(f"Processing SPRITE folder: {matched_folder}")
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# copied_sprite_folders.add(str(matched_folder))
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# sprite_json_path = matched_folder / "sprite.json"
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# # ... (rest of your logic, but use Path objects)
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# sprite_files = list(matched_folder.iterdir())
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# print(f" Files in sprite folder: {[p.name for p in sprite_files]}")
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# for p in sprite_files:
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# fname = p.name
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# if fname in (matched_filename, "sprite.json"):
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# print(f" Skipping {fname} (matched image or sprite.json)")
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| 1883 |
# continue
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| 1884 |
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# if p.is_file():
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| 1885 |
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# dst = project_folder_p / fname
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# try:
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| 1887 |
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# shutil.copy2(str(p), str(dst))
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| 1888 |
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# print(f" β Copied sprite asset: {p} -> {dst}")
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| 1889 |
# except Exception as e:
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| 1890 |
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# print(f" β Failed to copy sprite asset {p}: {e}")
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| 1891 |
# else:
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| 1892 |
# print(f" Skipping {fname} (not a file)")
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| 1893 |
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# # Check if matched_folder is under backdrop_base_p
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| 1895 |
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# is_backdrop = False
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| 1896 |
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# try:
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| 1897 |
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# matched_folder.relative_to(backdrop_base_p)
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| 1898 |
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# print("matched_folder_p--------->",matched_folder_p)
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| 1899 |
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# is_backdrop = True
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| 1900 |
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# print("is_backdrop---------->",is_backdrop)
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| 1901 |
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# except Exception:
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| 1902 |
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# is_backdrop = False
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| 1903 |
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# print("is_backdrop---------->",is_backdrop)
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| 1904 |
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| 1905 |
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# if is_backdrop and str(matched_folder) not in copied_backdrop_folders:
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| 1906 |
# print(f"Processing BACKDROP folder: {matched_folder}")
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| 1907 |
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# copied_backdrop_folders.add(str(matched_folder))
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| 1908 |
# # copy matched backdrop image
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| 1909 |
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# backdrop_dst = project_folder_p / matched_filename
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| 1910 |
# try:
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| 1911 |
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# shutil.copy2(str(matched_folder / matched_filename), str(backdrop_dst))
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| 1912 |
+
# print(f" β Copied matched backdrop image: {matched_folder / matched_filename} -> {backdrop_dst}")
|
| 1913 |
# except Exception as e:
|
| 1914 |
+
# print(f" β Failed to copy matched backdrop image {matched_folder / matched_filename}: {e}")
|
| 1915 |
+
|
| 1916 |
+
# # copy other files similarly using Path.iterdir()
|
| 1917 |
+
# # read project.json at matched_folder / "project.json"
|
| 1918 |
+
# pj = matched_folder / "project.json"
|
| 1919 |
+
# if pj.exists():
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|
| 1920 |
# try:
|
| 1921 |
+
# with pj.open("r", encoding="utf-8") as f:
|
| 1922 |
# bd_json = json.load(f)
|
| 1923 |
# stage_count = 0
|
| 1924 |
# for tgt in bd_json.get("targets", []):
|
|
|
|
| 1930 |
# print(f" β Failed to read project.json in {matched_folder}: {e}")
|
| 1931 |
# else:
|
| 1932 |
# print(f" β No project.json in {matched_folder}")
|
| 1933 |
+
|
| 1934 |
# print("---")
|
| 1935 |
+
|
| 1936 |
+
for matched_idx in matched_indices:
|
| 1937 |
+
matched_image_path = paths_list[matched_idx]
|
| 1938 |
+
matched_folder = os.path.dirname(matched_image_path)
|
| 1939 |
+
matched_filename = os.path.basename(matched_image_path)
|
| 1940 |
+
|
| 1941 |
+
print(f"Processing matched image: {matched_image_path}")
|
| 1942 |
+
print(f" - Folder: {matched_folder}")
|
| 1943 |
+
print(f" - Sprite path: {sprite_base_path}")
|
| 1944 |
+
print(f" - Backdrop path: {backdrop_base_path}")
|
| 1945 |
+
print(f" - Filename: {matched_filename}")
|
| 1946 |
+
|
| 1947 |
+
# If it's a sprite (under SPRITE_DIR) -> copy sprite assets and read sprite.json
|
| 1948 |
+
if matched_folder.startswith(sprite_base_path) and matched_folder not in copied_sprite_folders:
|
| 1949 |
+
print(f"Processing SPRITE folder: {matched_folder}")
|
| 1950 |
+
copied_sprite_folders.add(matched_folder)
|
| 1951 |
+
sprite_json_path = os.path.join(matched_folder, "sprite.json")
|
| 1952 |
+
print("sprite_json_path----------------------->",sprite_json_path)
|
| 1953 |
+
print("copied sprite folder----------------------->",copied_sprite_folders)
|
| 1954 |
+
if os.path.exists(sprite_json_path):
|
| 1955 |
+
try:
|
| 1956 |
+
with open(sprite_json_path, "r", encoding="utf-8") as f:
|
| 1957 |
+
sprite_info = json.load(f)
|
| 1958 |
+
project_data.append(sprite_info)
|
| 1959 |
+
print(f" β Successfully read sprite.json from {matched_folder}")
|
| 1960 |
+
except Exception as e:
|
| 1961 |
+
print(f" β Failed to read sprite.json in {matched_folder}: {e}")
|
| 1962 |
+
else:
|
| 1963 |
+
print(f" β No sprite.json in {matched_folder}")
|
| 1964 |
+
|
| 1965 |
+
# copy non-matching files from the sprite folder (except the matched image and sprite.json)
|
| 1966 |
+
sprite_files = os.listdir(matched_folder)
|
| 1967 |
+
print(f" Files in sprite folder: {sprite_files}")
|
| 1968 |
+
for fname in sprite_files:
|
| 1969 |
+
if fname in (matched_filename, "sprite.json"):
|
| 1970 |
+
print(f" Skipping {fname} (matched image or sprite.json)")
|
| 1971 |
+
continue
|
| 1972 |
+
src = os.path.join(matched_folder, fname)
|
| 1973 |
+
dst = os.path.join(project_folder, fname)
|
| 1974 |
+
if os.path.isfile(src):
|
| 1975 |
+
try:
|
| 1976 |
+
shutil.copy2(src, dst)
|
| 1977 |
+
print(f" β Copied sprite asset: {src} -> {dst}")
|
| 1978 |
+
except Exception as e:
|
| 1979 |
+
print(f" β Failed to copy sprite asset {src}: {e}")
|
| 1980 |
+
else:
|
| 1981 |
+
print(f" Skipping {fname} (not a file)")
|
| 1982 |
+
|
| 1983 |
+
# If it's a backdrop (under BACKDROP_DIR) -> copy backdrop assets and read project.json for stage
|
| 1984 |
+
if matched_folder.startswith(backdrop_base_path) and matched_folder not in copied_backdrop_folders:
|
| 1985 |
+
print(f"Processing BACKDROP folder: {matched_folder}")
|
| 1986 |
+
copied_backdrop_folders.add(matched_folder)
|
| 1987 |
+
print("backdrop_base_path----------------------->",backdrop_base_path)
|
| 1988 |
+
print("copied backdrop folder----------------------->",copied_backdrop_folders)
|
| 1989 |
+
# copy matched backdrop image
|
| 1990 |
+
backdrop_dst = os.path.join(project_folder, matched_filename)
|
| 1991 |
+
try:
|
| 1992 |
+
shutil.copy2(matched_image_path, backdrop_dst)
|
| 1993 |
+
print(f" β Copied matched backdrop image: {matched_image_path} -> {backdrop_dst}")
|
| 1994 |
+
except Exception as e:
|
| 1995 |
+
print(f" β Failed to copy matched backdrop image {matched_image_path}: {e}")
|
| 1996 |
+
|
| 1997 |
+
# copy other files from folder (skip project.json and matched image)
|
| 1998 |
+
backdrop_files = os.listdir(matched_folder)
|
| 1999 |
+
print(f" Files in backdrop folder: {backdrop_files}")
|
| 2000 |
+
for fname in backdrop_files:
|
| 2001 |
+
if fname in (matched_filename, "project.json"):
|
| 2002 |
+
print(f" Skipping {fname} (matched image or project.json)")
|
| 2003 |
+
continue
|
| 2004 |
+
src = os.path.join(matched_folder, fname)
|
| 2005 |
+
dst = os.path.join(project_folder, fname)
|
| 2006 |
+
if os.path.isfile(src):
|
| 2007 |
+
try:
|
| 2008 |
+
shutil.copy2(src, dst)
|
| 2009 |
+
print(f" β Copied backdrop asset: {src} -> {dst}")
|
| 2010 |
+
except Exception as e:
|
| 2011 |
+
print(f" β Failed to copy backdrop asset {src}: {e}")
|
| 2012 |
+
else:
|
| 2013 |
+
print(f" Skipping {fname} (not a file)")
|
| 2014 |
+
|
| 2015 |
+
# read project.json to extract Stage/targets
|
| 2016 |
+
pj = os.path.join(matched_folder, "project.json")
|
| 2017 |
+
if os.path.exists(pj):
|
| 2018 |
+
try:
|
| 2019 |
+
with open(pj, "r", encoding="utf-8") as f:
|
| 2020 |
+
bd_json = json.load(f)
|
| 2021 |
+
stage_count = 0
|
| 2022 |
+
for tgt in bd_json.get("targets", []):
|
| 2023 |
+
if tgt.get("isStage"):
|
| 2024 |
+
backdrop_data.append(tgt)
|
| 2025 |
+
stage_count += 1
|
| 2026 |
+
print(f" β Successfully read project.json from {matched_folder}, found {stage_count} stage(s)")
|
| 2027 |
+
except Exception as e:
|
| 2028 |
+
print(f" β Failed to read project.json in {matched_folder}: {e}")
|
| 2029 |
+
else:
|
| 2030 |
+
print(f" β No project.json in {matched_folder}")
|
| 2031 |
+
|
| 2032 |
+
print("---")
|
| 2033 |
|
| 2034 |
# --- Merge into final Scratch project.json (identical logic to before)
|
| 2035 |
final_project = {
|