Update app.py
Browse files
app.py
CHANGED
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@@ -1824,7 +1824,6 @@ def similarity_matching(sprites_data: dict, project_folder: str, top_k: int = 1,
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backdrop_base_path = os.path.normpath(str(BACKDROP_DIR))
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sprite_base_path = os.path.normpath(str(SPRITE_DIR))
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code_blocks_path = os.path.normpath(str(CODE_BLOCKS_DIR))
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# out_path = r"D:\DEV PATEL\2025\scratch_VLM\scratch_agent\blocks\out_json"
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project_json_path = os.path.join(project_folder, "project.json")
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@@ -1869,9 +1868,9 @@ def similarity_matching(sprites_data: dict, project_folder: str, top_k: int = 1,
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from collections import defaultdict
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# Load reference data
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embeddings_path = os.path.join(
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hash_path = os.path.join(
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signature_path = os.path.join(
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# Load embeddings
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with open(embeddings_path, "r", encoding="utf-8") as f:
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backdrop_base_path = os.path.normpath(str(BACKDROP_DIR))
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sprite_base_path = os.path.normpath(str(SPRITE_DIR))
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code_blocks_path = os.path.normpath(str(CODE_BLOCKS_DIR))
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project_json_path = os.path.join(project_folder, "project.json")
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from collections import defaultdict
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# Load reference data
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embeddings_path = os.path.join(BLOCKS_DIR, "hybrid_embeddings.json")
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hash_path = os.path.join(BLOCKS_DIR, "phash_data.json")
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signature_path = os.path.join(BLOCKS_DIR, "signature_data.json")
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# Load embeddings
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with open(embeddings_path, "r", encoding="utf-8") as f:
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