prthm11 commited on
Commit
edbcd91
·
verified ·
1 Parent(s): 3691149

Update app.py

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Files changed (1) hide show
  1. app.py +2 -1
app.py CHANGED
@@ -1018,10 +1018,11 @@ def node_optimizer(state: GameState):
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  sprite_name = refined_logic_data.get("name_variable", "<unknown>")
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  pseudo = refined_logic_data.get("pseudocode", "")
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  try:
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- refined_logic_data["pseudocode"] = separate_scripts(pseudo)
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  # Step 4: If you want to update the `state` dictionary with the new refined_logic_data
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  state["pseudo_code"]["refined_logic"] = refined_logic_data
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  state["action_plan"] = transform_logic_to_action_flow(state["pseudo_code"])
 
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  return state
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  except Exception as e:
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  logger.error(f"Error in Node Optimizer Node: {e}")
 
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  sprite_name = refined_logic_data.get("name_variable", "<unknown>")
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  pseudo = refined_logic_data.get("pseudocode", "")
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  try:
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+ refined_logic_data["pseudocode"] = separate_scripts(str(pseudo))
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  # Step 4: If you want to update the `state` dictionary with the new refined_logic_data
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  state["pseudo_code"]["refined_logic"] = refined_logic_data
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  state["action_plan"] = transform_logic_to_action_flow(state["pseudo_code"])
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+ print(f"[The action plan generated here]: { state['action_plan']}")
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  return state
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  except Exception as e:
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  logger.error(f"Error in Node Optimizer Node: {e}")