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# Transformers.js Benchmark
Unified benchmarking tool for testing Transformers.js performance on both Node.js and browser environments.
## Features
- **Unified CLI**: Single entrypoint for both Node and Web benchmarks
- **Shared Core**: Common benchmarking logic reduces code duplication
- **Platform Flexibility**: Test on Node.js runtime or browsers (via Playwright)
- **Comprehensive Metrics**: Measures load time, first inference, and subsequent inferences (p50, p90, raw)
- **Warm/Cold Modes**: Test with or without caching
- **Batch Support**: Run inference with configurable batch sizes
- **Device Options**: Choose between WebGPU, WASM, or default CPU
## Installation
```bash
npm install
npm run bench:install # Install Playwright browsers for web benchmarks
```
## Usage
### Node.js Benchmark
```bash
# Default (Node platform)
npm run bench -- <model> <task> [options]
# Explicit Node platform
npm run bench -- <model> <task> --platform=node [options]
# Direct script
npm run bench:node -- <model> <task> [options]
```
**Example:**
```bash
npm run bench -- Xenova/all-MiniLM-L6-v2 feature-extraction --mode=warm --repeats=3 --batch-size=1
```
### Web (Browser) Benchmark
```bash
# Via unified CLI
npm run bench -- <model> <task> --platform=web [options]
# Direct script
npm run bench:web -- <model> <task> [options]
```
**Example:**
```bash
npm run bench -- Xenova/distilbert-base-uncased feature-extraction \
--platform=web \
--mode=warm \
--device=webgpu \
--repeats=3 \
--batch-size=1
```
### Development Server (Browser UI)
```bash
npm run dev
```
Then open http://localhost:5173 to use the interactive web interface.
## Options
| Option | Description | Default | Values |
|--------|-------------|---------|--------|
| `--platform` | Runtime platform | `node` | `node`, `web` |
| `--mode` | Cache mode | `warm` | `warm`, `cold` |
| `--repeats` | Number of test iterations | `3` | Any positive integer |
| `--batch-size` | Batch size for inference | `1` | Any positive integer |
| `--dtype` | Data type precision | auto | `fp32`, `fp16`, `q8`, `q4`, etc. |
| `--device` | Device for web (browser only) | `webgpu` | `webgpu`, `wasm` |
| `--browser` | Browser type (web only) | `chromium` | `chromium`, `firefox`, `webkit` |
| `--headed` | Run browser in headed mode | `false` | `true`, `false` |
## Environment Variables
| Variable | Description | Default | Example |
|----------|-------------|---------|---------|
| `PLAYWRIGHT_TIMEOUT` | Playwright page timeout (ms) | `300000` (5 min) | `1800000` (30 min) |
| `NAVIGATION_TIMEOUT` | Page navigation timeout (ms) | `60000` (1 min) | `120000` (2 min) |
**Note**: The default Playwright timeout is set to 5 minutes. For large models that require longer download times, you can increase this with environment variables:
```bash
# Set custom timeouts (in milliseconds)
PLAYWRIGHT_TIMEOUT=3600000 NAVIGATION_TIMEOUT=120000 npm run bench:web -- <model> <task>
```
## Architecture
```
bench/
βββ src/
β βββ core/ # Shared benchmarking logic
β β βββ args.ts # CLI argument parsing
β β βββ metrics.ts # Statistics & aggregation
β β βββ types.ts # TypeScript interfaces
β βββ node/ # Node.js implementation
β β βββ benchmark.ts # Node benchmark runner
β β βββ cache.ts # Filesystem cache management
β β βββ index.ts # Node CLI entry
β βββ web/ # Browser implementation
β β βββ benchmark.ts # Browser benchmark runner
β β βββ cache.ts # Browser cache management (IndexedDB, etc.)
β β βββ cli.ts # Playwright CLI for headless browser
β β βββ main.ts # Browser UI
β βββ index.ts # Unified CLI router
βββ index.html # Browser UI HTML
βββ package.json
βββ tsconfig.json
βββ vite.config.ts
```
## β οΈ Important: WebGPU Headless Limitations
**WebGPU performance in headless mode is significantly degraded** (~25Γ slower than headed mode on macOS). This is a known limitation of headless browsers:
- **Headless mode**: Uses software rendering, giving misleading results
- **Headed mode** (`--headed=true`): Uses actual GPU, reflects real performance
- **Interactive UI** (`npm run dev`): Best for accurate WebGPU benchmarks
**Recommendation**: For WebGPU benchmarks, always use `--headed=true` or test interactively in a browser.
See: [Chrome WebGPU Testing Guide](https://developer.chrome.com/blog/supercharge-web-ai-testing#enable-webgpu) | [Playwright GPU Issues](https://github.com/microsoft/playwright/issues/11627)
---
## Output Format
All benchmarks output JSON with the following structure:
```json
{
"platform": "node" | "browser",
"runtime": "<runtime version or user agent>",
"model": "<model-id>",
"task": "<task-name>",
"mode": "warm" | "cold",
"repeats": 3,
"batchSize": 1,
"dtype": "<dtype>",
"metrics": {
"load_ms": {
"p50": 70.5,
"p90": 75.2,
"raw": [67.3, 70.5, 75.2]
},
"first_infer_ms": {
"p50": 3.2,
"p90": 4.1,
"raw": [3.1, 3.2, 4.1]
},
"subsequent_infer_ms": {
"p50": 2.1,
"p90": 2.8,
"raw": [2.0, 2.1, 2.2, 2.3, 2.4, 2.5, 2.6, 2.7, 2.8]
}
}
}
```
## Examples
### Compare Node vs Browser
```bash
# Node
npm run bench -- Xenova/distilbert-base-uncased feature-extraction --repeats=5
# Browser (WebGPU)
npm run bench -- Xenova/distilbert-base-uncased feature-extraction \
--platform=web --device=webgpu --repeats=5
# Browser (WASM)
npm run bench -- Xenova/distilbert-base-uncased feature-extraction \
--platform=web --device=wasm --repeats=5
```
### Test Different Quantizations
```bash
npm run bench -- Xenova/distilbert-base-uncased feature-extraction --dtype=fp32
npm run bench -- Xenova/distilbert-base-uncased feature-extraction --dtype=fp16
npm run bench -- Xenova/distilbert-base-uncased feature-extraction --dtype=q8
```
### Batch Processing
```bash
npm run bench -- Xenova/distilbert-base-uncased feature-extraction --batch-size=8 --repeats=3
```
## Development
```bash
# Build TypeScript
npm run build
# Run dev server for browser UI
npm run dev
# Preview built browser app
npm run preview
```
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