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Browse files- src/play_interface.py +9 -3
src/play_interface.py
CHANGED
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@@ -1,6 +1,8 @@
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"""Interface to play against the model.
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"""
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import huggingface_hub
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import chess
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import chess.svg
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@@ -22,6 +24,7 @@ inference_fn = client.text_generation
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def plot_board(
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board: chess.Board,
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):
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try:
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last_move = board.peek()
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@@ -34,7 +37,7 @@ def plot_board(
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check = None
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svg_board = chess.svg.board(
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board,
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-
orientation=
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check=check,
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size=350,
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arrows=arrows,
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@@ -46,10 +49,13 @@ def plot_board(
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def render_board(
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current_board: chess.Board,
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):
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fen = current_board.fen()
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pgn = current_board.root().variation_san(current_board.move_stack)
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-
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return fen, pgn, "", image_board
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def play_user_move(
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@@ -91,7 +97,7 @@ def try_play_move(
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}
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)
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run.finish()
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return *render_board(current_board), current_board
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except:
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gr.Warning("Invalid move")
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return *render_board(current_board), current_board
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"""Interface to play against the model.
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"""
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+
from typing import Optional
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+
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import huggingface_hub
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import chess
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import chess.svg
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def plot_board(
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board: chess.Board,
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orientation: bool = chess.WHITE,
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):
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try:
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last_move = board.peek()
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check = None
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svg_board = chess.svg.board(
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board,
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orientation=orientation,
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check=check,
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size=350,
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arrows=arrows,
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def render_board(
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current_board: chess.Board,
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orientation: Optional[bool] = chess.WHITE,
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):
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fen = current_board.fen()
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pgn = current_board.root().variation_san(current_board.move_stack)
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if orientation is None:
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orientation = current_board.turn
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image_board = plot_board(current_board, orientation=orientation)
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return fen, pgn, "", image_board
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def play_user_move(
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}
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)
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run.finish()
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return *render_board(current_board, orientation=not current_board.turn), current_board
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except:
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gr.Warning("Invalid move")
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return *render_board(current_board), current_board
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