Running on Zero 6 Chord Demo ๐ 6 Generate PBR material channels and relit image from an input texture
Running on Zero 6 Chord Demo ๐ 6 Generate PBR material channels and relit image from an input texture
Efficient Visibility Approximation for Game AI using Neural Omnidirectional Distance Fields Paper โข 2407.03330 โข Published May 9, 2024
AC-LoRA: Auto Component LoRA for Personalized Artistic Style Image Generation Paper โข 2504.02231 โข Published Apr 3
MUJICA: Reforming SISR Models for PBR Material Super-Resolution via Cross-Map Attention Paper โข 2508.09802 โข Published Aug 13 โข 2
Chord: Chain of Rendering Decomposition for PBR Material Estimation from Generated Texture Images Paper โข 2509.09952 โข Published Sep 12