Spaces:
Sleeping
MCP Implementation Summary
Overview
This document summarizes the implementation of Model Context Protocol (MCP) support for the RTS Commander game.
Features Implemented
1. MCP Server (mcp_server.py)
- Created a FastMCP server that runs on port 8001
- Integrated with the existing game infrastructure
- Exposes game state and actions through the Model Context Protocol
2. Tools
Implemented the following tools for AI agents to interact with the game:
- get_game_state() - Returns the current game state as JSON
- get_ai_analysis(language) - Returns AI tactical analysis in the specified language
- move_units(unit_ids, target_x, target_y) - Moves units to a target position
- attack_unit(attacker_ids, target_id) - Commands units to attack an enemy unit
- build_building(building_type, position_x, position_y, player_id) - Builds a structure
- **send_game_command(command_type, kwargs) - Sends a generic command to the game
3. Resources
Implemented the following resources for AI agents to access game information:
- game_documentation - Provides the game's README documentation
- game_rules - Provides the game's architecture and rules documentation
4. Integration
- Integrated with the existing
handle_commandmethod in the ConnectionManager - Uses the existing AI analysis system for tactical advice
- Accesses game state through the global
managerinstance
Testing
Unit Tests
- Created
test_mcp_server.pyfor basic server functionality testing - Created
test_mcp_integration.pyfor integration testing
Test Coverage
- Server creation and configuration
- Tool registration
- Resource registration
Documentation
New Files
docs/MCP_INTEGRATION.md- Complete integration guidedocs/MCP_IMPLEMENTATION_SUMMARY.md- This documentexamples/mcp_client_example.py- Example client usageexamples/README.md- Examples directory documentation
Updated Files
README.md- Added MCP integration sectiondocs/README.md- Added MCP integration to documentation indexdocs/PROJECT_FILES_INDEX.txt- Added MCP files to project indextests/README.md- Added MCP tests to test documentationrequirements.txt- Added MCP package dependency
Usage
Starting the Servers
To start both the main game server and the MCP server:
python start_with_mcp.py
Or start them separately:
# Terminal 1: Start main game server
python start.py
# Terminal 2: Start MCP server
python mcp_server.py
Connecting an AI Client
AI clients can connect to the MCP server at localhost:8001.
For example, with Claude:
claude --mcp-server localhost:8001
Implementation Details
Architecture
The MCP server is implemented as a separate FastAPI application that runs alongside the main game server. It communicates with the game through the existing ConnectionManager instance.
Security
The MCP server runs on a separate port (8001) from the main game server (7860) to isolate AI access from player connections.
Extensibility
The implementation is designed to be easily extensible:
- New tools can be added by implementing new methods in the
_register_toolsmethod - New resources can be added by implementing new methods in the
_register_resourcesmethod
Future Improvements
- Authentication - Add authentication for MCP clients
- Rate Limiting - Implement rate limiting for commands
- Input Validation - Add more comprehensive input validation
- Advanced Tools - Add more sophisticated tools for complex game interactions
- Real-time Updates - Implement real-time game state updates through MCP
Conclusion
The MCP integration provides a robust foundation for AI agents to interact with the RTS Commander game. It exposes all necessary game information and actions through a standardized protocol, making it easy for AI agents to understand and control the game.