Spaces:
Runtime error
Runtime error
enable badges on count
Browse files- frontend/src/lib/Result.svelte +28 -8
- frontend/src/lib/utils.ts +2 -2
- frontend/src/routes/index.svelte +18 -5
- frontend/src/types.ts +3 -1
frontend/src/lib/Result.svelte
CHANGED
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@@ -1,15 +1,16 @@
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<script lang="ts">
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import { colors, cheersMessages } from '$lib/utils';
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import type { Board } from '../types';
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import { fade } from 'svelte/transition';
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import { createEventDispatcher, onMount } from 'svelte';
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const dispatch = createEventDispatcher();
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export let board: Board;
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export let currentRowIndex: number;
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export let imagePaths: string[];
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-
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const message = cheersMessages[currentRowIndex];
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import domtoimage from 'dom-to-image';
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const imageBaseUrl = import.meta.env.MODE === 'development' ? 'http://localhost:7860/' : '';
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@@ -17,6 +18,7 @@
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let modalEl: HTMLDivElement;
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let elToShare: HTMLDivElement;
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let disableDownload: boolean = false;
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async function saveFile(node: HTMLDivElement) {
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disableDownload = true;
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try {
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@@ -46,9 +48,19 @@
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saveFile(elToShare);
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}
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};
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});
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const s = 10;
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const p = 1;
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@@ -65,7 +77,15 @@
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<span class="font-light">hf.co/wordalle</span>
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</header>
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<h2 class="text-center uppercase tracking-widest font-extrabold">{message}</h2>
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<div class="grid grid-cols-3 gap-2 p-3">
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{#each imagePaths as image}
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<div>
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<img src={imageBaseUrl + image} alt="" class="aspect-square w-full h-full" />
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<script lang="ts">
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import { colors, cheersMessages, badgesComponents } from '$lib/utils';
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import type { Board } from '../types';
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import { fade, scale } from 'svelte/transition';
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import { createEventDispatcher, onDestroy, onMount } from 'svelte';
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import type { SvelteComponent } from 'svelte';
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const dispatch = createEventDispatcher();
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export let board: Board;
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export let currentRowIndex: number;
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export let imagePaths: string[];
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export let totalStreaks: number;
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const message = cheersMessages[currentRowIndex];
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import domtoimage from 'dom-to-image';
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const imageBaseUrl = import.meta.env.MODE === 'development' ? 'http://localhost:7860/' : '';
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let modalEl: HTMLDivElement;
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let elToShare: HTMLDivElement;
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let disableDownload: boolean = false;
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async function saveFile(node: HTMLDivElement) {
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disableDownload = true;
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try {
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saveFile(elToShare);
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}
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};
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let badgeComponent: SvelteComponent;
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onMount(async () => {
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if (totalStreaks in badgesComponents) {
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const compName = badgesComponents[totalStreaks];
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badgeComponent = (await import(`./badges/${compName}.svelte`)).default;
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}
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window.addEventListener('keyup', onKeyup, true);
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});
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onDestroy(() => {
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window.removeEventListener('keyup', onKeyup, true);
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});
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const s = 10;
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const p = 1;
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<span class="font-light">hf.co/wordalle</span>
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</header>
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<h2 class="text-center uppercase tracking-widest font-extrabold">{message}</h2>
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<div class="grid grid-cols-3 gap-2 p-3 relative">
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{#if totalStreaks in badgesComponents}
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<div
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transition:scale={{ duration: 500 }}
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class="absolute left-0 right-0 top-0 bottom-0 flex place-content-center place-items-center"
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>
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<svelte:component this={badgeComponent} classNames="w-full max-w-[180px]" />
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</div>
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{/if}
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{#each imagePaths as image}
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<div>
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<img src={imageBaseUrl + image} alt="" class="aspect-square w-full h-full" />
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frontend/src/lib/utils.ts
CHANGED
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@@ -1,6 +1,6 @@
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// original code inspired by Evan You https://github.com/yyx990803/vue-wordle/
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import { LetterState } from '../types';
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import type { Board } from '../types';
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export function clearTile(board: Board, currentRowIndex: number) {
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const newBoard = [...board];
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[LetterState.INITIAL]: '#5d5d5d'
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};
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export const
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2: 'two',
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5: 'five',
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10: 'ten',
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// original code inspired by Evan You https://github.com/yyx990803/vue-wordle/
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import { LetterState } from '../types';
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import type { Board, BadgeComponent } from '../types';
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export function clearTile(board: Board, currentRowIndex: number) {
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const newBoard = [...board];
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[LetterState.INITIAL]: '#5d5d5d'
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};
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export const badgesComponents: BadgeComponent = {
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2: 'two',
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5: 'five',
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10: 'ten',
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frontend/src/routes/index.svelte
CHANGED
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@@ -8,7 +8,8 @@
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import Result from '$lib/Result.svelte';
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import Message from '$lib/Message.svelte';
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import { onMount,
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const totalTime = 1000;
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const apiUrl = import.meta.env.MODE === 'development' ? 'http://localhost:7860/data' : 'data';
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@@ -20,9 +21,13 @@
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onMount(async () => {
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promptsData = await fetch(apiUrl).then((d) => d.json());
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restartBoard();
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-
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});
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// Get word of the day
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@@ -132,6 +137,8 @@
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allowInput = false;
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if (currentRow.every((tile) => tile.state === LetterState.CORRECT)) {
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// yay!
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setTimeout(() => {
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gameState = GameState.SUCESS;
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}, totalTime);
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@@ -176,10 +183,16 @@
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{#if board !== undefined}
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<div class="max-w-screen-lg mx-auto px-1 relative z-0 mt-3">
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{#if message}
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<Message {message} {gameState} on:restart={restartBoard}/>
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{/if}
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{#if gameState === GameState.SUCESS}
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<Result
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{/if}
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<!-- <div class="message" transition:fade>
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{message}
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import Result from '$lib/Result.svelte';
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import Message from '$lib/Message.svelte';
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import { onMount, onDestroy } from 'svelte';
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import { browser } from '$app/env';
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const totalTime = 1000;
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const apiUrl = import.meta.env.MODE === 'development' ? 'http://localhost:7860/data' : 'data';
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onMount(async () => {
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promptsData = await fetch(apiUrl).then((d) => d.json());
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restartBoard();
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window.addEventListener('keyup', onKeyup, true);
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});
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onDestroy(() => {
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if (browser) {
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window.removeEventListener('keyup', onKeyup, true);
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}
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});
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// Get word of the day
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allowInput = false;
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if (currentRow.every((tile) => tile.state === LetterState.CORRECT)) {
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// yay!
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completedPrompts = [...completedPrompts, { prompt: answer, idx: currPromptIndex }];
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console.log(completedPrompts);
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setTimeout(() => {
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gameState = GameState.SUCESS;
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}, totalTime);
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{#if board !== undefined}
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<div class="max-w-screen-lg mx-auto px-1 relative z-0 mt-3">
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{#if message}
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<Message {message} {gameState} on:restart={restartBoard} />
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{/if}
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{#if gameState === GameState.SUCESS}
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<Result
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{board}
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{currentRowIndex}
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{imagePaths}
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totalStreaks={completedPrompts.length}
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on:restart={restartBoard}
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/>
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{/if}
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<!-- <div class="message" transition:fade>
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{message}
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frontend/src/types.ts
CHANGED
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@@ -20,7 +20,9 @@ export type Board = Tile[][];
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export interface PromptsData {
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[key: string]: string[];
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}
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-
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export interface SuccessPrompt {
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prompt: string;
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idx: number;
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export interface PromptsData {
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[key: string]: string[];
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}
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export interface BadgeComponent {
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[key: number]: string;
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}
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export interface SuccessPrompt {
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prompt: string;
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idx: number;
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